示例#1
0
 private void method_1(PiePiece piePiece_0, string string_0, double double_6)
 {
     if (piePiece_0.method_6() >= 6.0)
     {
         string            text = string_0;
         TextOnPathElement textOnPathElement;
         double            num3;
         while (true)
         {
             textOnPathElement = new TextOnPathElement
             {
                 Text             = text,
                 IsHitTestVisible = false,
                 FontWeight       = FontWeights.Bold
             };
             double num  = textOnPathElement.TextLength * 1.5;
             double num2 = (this.double_5 + this.double_4 / 2.0) * 2.0 * 3.1415;
             num3 = num * 360.0 / num2;
             if (num3 + 1.5 <= piePiece_0.method_6() || text.Length <= 1)
             {
                 break;
             }
             text = text.Substring(0, text.Length - 1);
         }
         double num4 = piePiece_0.method_8() + piePiece_0.method_6() / 2.0;
         bool   flag = false;
         if (num4 > 90.0 && num4 < 270.0)
         {
             flag = true;
         }
         if (flag)
         {
             textOnPathElement.PathFigure = piePiece_0.method_20(this.double_3, num3);
         }
         else
         {
             textOnPathElement.PathFigure = piePiece_0.method_19(this.double_3, num3);
         }
         this.canvas_0.Children.Add(textOnPathElement);
         Panel.SetZIndex(textOnPathElement, 15);
     }
 }
		private static Brush smethod_0(PiePiece piePiece_0)
		{
			double h = piePiece_0.method_8() / 360.0;
			return new SolidColorBrush(WheelView.HSL2RGB(h, 1.0, 0.5));
		}
		private void method_1(PiePiece piePiece_0, string string_0, double double_6)
		{
			if (piePiece_0.method_6() >= 6.0)
			{
				string text = string_0;
				TextOnPathElement textOnPathElement;
				double num3;
				while (true)
				{
					textOnPathElement = new TextOnPathElement
					{
						Text = text,
						IsHitTestVisible = false,
						FontWeight = FontWeights.Bold
					};
					double num = textOnPathElement.TextLength * 1.5;
					double num2 = (this.double_5 + this.double_4 / 2.0) * 2.0 * 3.1415;
					num3 = num * 360.0 / num2;
					if (num3 + 1.5 <= piePiece_0.method_6() || text.Length <= 1)
					{
						break;
					}
					text = text.Substring(0, text.Length - 1);
				}
				double num4 = piePiece_0.method_8() + piePiece_0.method_6() / 2.0;
				bool flag = false;
				if (num4 > 90.0 && num4 < 270.0)
				{
					flag = true;
				}
				if (flag)
				{
					textOnPathElement.PathFigure = piePiece_0.method_20(this.double_3, num3);
				}
				else
				{
					textOnPathElement.PathFigure = piePiece_0.method_19(this.double_3, num3);
				}
				this.canvas_0.Children.Add(textOnPathElement);
				Panel.SetZIndex(textOnPathElement, 15);
			}
		}
示例#4
0
        private static Brush smethod_0(PiePiece piePiece_0)
        {
            double h = piePiece_0.method_8() / 360.0;

            return(new SolidColorBrush(WheelView.HSL2RGB(h, 1.0, 0.5)));
        }
示例#5
0
        internal void method_0()
        {
            this.double_0        = this.double_4 + (double)(this.wheelViewModel_0.DeepestDir + 1) * this.double_2;
            this.double_1        = this.double_0;
            base.Height          = this.double_1 * 2.0;
            base.Width           = this.double_0 * 2.0;
            this.canvas_0.Width  = base.Width;
            this.canvas_0.Height = base.Height;
            Color.FromRgb(0, 102, 255);
            Color.FromRgb(255, 0, 0);
            Dictionary <CodeFile, PiePiece> dictionary  = new Dictionary <CodeFile, PiePiece>();
            Dictionary <CodeDir, PiePiece>  dictionary2 = new Dictionary <CodeDir, PiePiece>();
            Dictionary <PiePiece, double>   dictionary3 = new Dictionary <PiePiece, double>();

            this.double_5 = this.double_4 + this.double_2;
            Ellipse element = new Ellipse
            {
                Height          = base.Height * 2.0,
                Width           = base.Width * 2.0,
                StrokeThickness = base.Width - this.double_4,
                Stroke          = Brushes.Black
            };

            Canvas.SetTop(element, -1.0 * base.Height / 2.0);
            Canvas.SetLeft(element, -1.0 * base.Width / 2.0);
            Panel.SetZIndex(element, 5);
            this.canvas_0.Children.Add(element);
            double num  = 0.0;
            double num2 = 360.0 / this.wheelViewModel_0.TotalLineSize;

            foreach (CodeFile current in this.wheelViewModel_0.CodeFiles)
            {
                PiePiece piePiece = new PiePiece();
                piePiece.Style = this.style_0;
                int num3 = this.wheelViewModel_0.DeepestDir - current.DirectParent.Depth;
                piePiece.method_11(this.double_0);
                piePiece.method_13(this.double_1);
                piePiece.method_1(this.double_5 + (double)num3 * this.double_2);
                piePiece.method_5(this.double_4);
                piePiece.method_9(num);
                piePiece.method_7(num2 * (double)current.ProcessedLines);
                num += piePiece.method_6();
                piePiece.DataContext = current;
                piePiece.Tag         = current;
                piePiece.Stroke      = Brushes.Black;
                piePiece.Fill        = WheelView.smethod_0(piePiece);
                Panel.SetZIndex(piePiece, 10);
                piePiece.Cursor = Cursors.Hand;
                this.canvas_0.Children.Add(piePiece);
                dictionary.Add(current, piePiece);
                dictionary3.Add(piePiece, 0.0);
                this.method_1(piePiece, System.IO.Path.GetFileNameWithoutExtension(current.Name), 1.0);
            }
            double[] array = new double[this.wheelViewModel_0.DeepestDir + 1];
            foreach (CodeDir current2 in this.codeDir_0.GetAllDirectories())
            {
                int      processedLines = current2.ProcessedLines;
                int      num3           = this.wheelViewModel_0.DeepestDir - current2.Depth + 1;
                PiePiece piePiece       = new PiePiece();
                piePiece.Style = this.style_1;
                piePiece.method_11(this.double_0);
                piePiece.method_13(this.double_1);
                piePiece.method_1(this.double_5 + (double)num3 * this.double_2);
                piePiece.method_5(this.double_4 + (double)num3 * this.double_2);
                CodeFile firstDeepestFile = current2.FirstDeepestFile;
                PiePiece piePiece2        = dictionary[firstDeepestFile];
                piePiece.method_9(piePiece2.method_8());
                piePiece.method_7(num2 * (double)processedLines);
                if (piePiece.method_6() >= 360.0)
                {
                    piePiece.method_7(359.999);
                }
                array[num3]         += piePiece.method_6();
                piePiece.DataContext = current2;
                piePiece.Tag         = current2;
                piePiece.Stroke      = Brushes.Black;
                piePiece.Fill        = WheelView.smethod_0(piePiece);
                Panel.SetZIndex(piePiece, 10);
                piePiece.Cursor = Cursors.Hand;
                this.canvas_0.Children.Add(piePiece);
                dictionary2.Add(current2, piePiece);
                this.method_1(piePiece, System.IO.Path.GetFileName(current2.Name), 0.8);
            }
            IEnumerable <Similarity> enumerable = this.wheelViewModel_0.method_1();

            foreach (Similarity current3 in enumerable)
            {
                CanonicalSpline canonicalSpline = new CanonicalSpline();
                canonicalSpline.Tolerance   = 1.5;
                canonicalSpline.DataContext = current3;
                canonicalSpline.Points      = new PointCollection();
                canonicalSpline.Cursor      = Cursors.Hand;
                Panel.SetZIndex(canonicalSpline, 0);
                canonicalSpline.StrokeThickness = (double)current3.MyHashIndexRange.Length * (num2 / 360.0 * this.double_4 * 2.0 * 3.14159);
                canonicalSpline.Stroke          = (current3.SameFile ? WheelView.brush_1 : WheelView.brush_0);
                PiePiece piePiece3 = dictionary[current3.MyFile];
                PiePiece piePiece4 = dictionary[current3.OtherFile];
                double   num4      = piePiece3.method_8() + dictionary3[piePiece3] + (double)current3.MyHashIndexRange.Length * num2 / 2.0;
                Point    point     = Utils.ComputeCartesianCoordinate(num4, this.double_4, this.double_0, this.double_1);
                Point    value     = Utils.ComputeCartesianCoordinate(num4, this.double_4 + this.double_4 / 3.0, this.double_0, this.double_1);
                Dictionary <PiePiece, double> dictionary4;
                PiePiece key;
                (dictionary4 = dictionary3)[key = piePiece3] = dictionary4[key] + (double)current3.MyHashIndexRange.Length * num2;
                double num5   = piePiece4.method_8() + dictionary3[piePiece4] + (double)current3.OtherHashIndexRange.Length * num2 / 2.0;
                Point  point2 = Utils.ComputeCartesianCoordinate(num5, this.double_4, this.double_0, this.double_1);
                Point  value2 = Utils.ComputeCartesianCoordinate(num5, this.double_4 + this.double_4 / 3.0, this.double_0, this.double_1);
                (dictionary4 = dictionary3)[key = piePiece4] = dictionary4[key] + (double)current3.OtherHashIndexRange.Length * num2;
                double num6 = this.method_3(num4, num5);
                double num7 = this.double_4 - num6 / 180.0 * this.double_4;
                if (num7 > this.double_4 / 1.2)
                {
                    num7 = this.double_4 / 1.2;
                }
                double angle  = this.method_2(num4, num5);
                Point  value3 = Utils.ComputeCartesianCoordinate(angle, num7, this.double_0, this.double_1);
                canonicalSpline.Points.Add(value);
                canonicalSpline.Points.Add(point);
                canonicalSpline.Points.Add(value3);
                canonicalSpline.Points.Add(point2);
                canonicalSpline.Points.Add(value2);
                canonicalSpline.Stroke = new LinearGradientBrush(((SolidColorBrush)piePiece4.Fill).Color, ((SolidColorBrush)piePiece3.Fill).Color, point, point2)
                {
                    MappingMode = BrushMappingMode.Absolute
                };
                this.canvas_0.Children.Add(canonicalSpline);
            }
        }