internal void method_0() { this.double_0 = this.double_4 + (double)(this.wheelViewModel_0.DeepestDir + 1) * this.double_2; this.double_1 = this.double_0; base.Height = this.double_1 * 2.0; base.Width = this.double_0 * 2.0; this.canvas_0.Width = base.Width; this.canvas_0.Height = base.Height; Color.FromRgb(0, 102, 255); Color.FromRgb(255, 0, 0); Dictionary<CodeFile, PiePiece> dictionary = new Dictionary<CodeFile, PiePiece>(); Dictionary<CodeDir, PiePiece> dictionary2 = new Dictionary<CodeDir, PiePiece>(); Dictionary<PiePiece, double> dictionary3 = new Dictionary<PiePiece, double>(); this.double_5 = this.double_4 + this.double_2; Ellipse element = new Ellipse { Height = base.Height * 2.0, Width = base.Width * 2.0, StrokeThickness = base.Width - this.double_4, Stroke = Brushes.Black }; Canvas.SetTop(element, -1.0 * base.Height / 2.0); Canvas.SetLeft(element, -1.0 * base.Width / 2.0); Panel.SetZIndex(element, 5); this.canvas_0.Children.Add(element); double num = 0.0; double num2 = 360.0 / this.wheelViewModel_0.TotalLineSize; foreach (CodeFile current in this.wheelViewModel_0.CodeFiles) { PiePiece piePiece = new PiePiece(); piePiece.Style = this.style_0; int num3 = this.wheelViewModel_0.DeepestDir - current.DirectParent.Depth; piePiece.method_11(this.double_0); piePiece.method_13(this.double_1); piePiece.method_1(this.double_5 + (double)num3 * this.double_2); piePiece.method_5(this.double_4); piePiece.method_9(num); piePiece.method_7(num2 * (double)current.ProcessedLines); num += piePiece.method_6(); piePiece.DataContext = current; piePiece.Tag = current; piePiece.Stroke = Brushes.Black; piePiece.Fill = WheelView.smethod_0(piePiece); Panel.SetZIndex(piePiece, 10); piePiece.Cursor = Cursors.Hand; this.canvas_0.Children.Add(piePiece); dictionary.Add(current, piePiece); dictionary3.Add(piePiece, 0.0); this.method_1(piePiece, System.IO.Path.GetFileNameWithoutExtension(current.Name), 1.0); } double[] array = new double[this.wheelViewModel_0.DeepestDir + 1]; foreach (CodeDir current2 in this.codeDir_0.GetAllDirectories()) { int processedLines = current2.ProcessedLines; int num3 = this.wheelViewModel_0.DeepestDir - current2.Depth + 1; PiePiece piePiece = new PiePiece(); piePiece.Style = this.style_1; piePiece.method_11(this.double_0); piePiece.method_13(this.double_1); piePiece.method_1(this.double_5 + (double)num3 * this.double_2); piePiece.method_5(this.double_4 + (double)num3 * this.double_2); CodeFile firstDeepestFile = current2.FirstDeepestFile; PiePiece piePiece2 = dictionary[firstDeepestFile]; piePiece.method_9(piePiece2.method_8()); piePiece.method_7(num2 * (double)processedLines); if (piePiece.method_6() >= 360.0) { piePiece.method_7(359.999); } array[num3] += piePiece.method_6(); piePiece.DataContext = current2; piePiece.Tag = current2; piePiece.Stroke = Brushes.Black; piePiece.Fill = WheelView.smethod_0(piePiece); Panel.SetZIndex(piePiece, 10); piePiece.Cursor = Cursors.Hand; this.canvas_0.Children.Add(piePiece); dictionary2.Add(current2, piePiece); this.method_1(piePiece, System.IO.Path.GetFileName(current2.Name), 0.8); } IEnumerable<Similarity> enumerable = this.wheelViewModel_0.method_1(); foreach (Similarity current3 in enumerable) { CanonicalSpline canonicalSpline = new CanonicalSpline(); canonicalSpline.Tolerance = 1.5; canonicalSpline.DataContext = current3; canonicalSpline.Points = new PointCollection(); canonicalSpline.Cursor = Cursors.Hand; Panel.SetZIndex(canonicalSpline, 0); canonicalSpline.StrokeThickness = (double)current3.MyHashIndexRange.Length * (num2 / 360.0 * this.double_4 * 2.0 * 3.14159); canonicalSpline.Stroke = (current3.SameFile ? WheelView.brush_1 : WheelView.brush_0); PiePiece piePiece3 = dictionary[current3.MyFile]; PiePiece piePiece4 = dictionary[current3.OtherFile]; double num4 = piePiece3.method_8() + dictionary3[piePiece3] + (double)current3.MyHashIndexRange.Length * num2 / 2.0; Point point = Utils.ComputeCartesianCoordinate(num4, this.double_4, this.double_0, this.double_1); Point value = Utils.ComputeCartesianCoordinate(num4, this.double_4 + this.double_4 / 3.0, this.double_0, this.double_1); Dictionary<PiePiece, double> dictionary4; PiePiece key; (dictionary4 = dictionary3)[key = piePiece3] = dictionary4[key] + (double)current3.MyHashIndexRange.Length * num2; double num5 = piePiece4.method_8() + dictionary3[piePiece4] + (double)current3.OtherHashIndexRange.Length * num2 / 2.0; Point point2 = Utils.ComputeCartesianCoordinate(num5, this.double_4, this.double_0, this.double_1); Point value2 = Utils.ComputeCartesianCoordinate(num5, this.double_4 + this.double_4 / 3.0, this.double_0, this.double_1); (dictionary4 = dictionary3)[key = piePiece4] = dictionary4[key] + (double)current3.OtherHashIndexRange.Length * num2; double num6 = this.method_3(num4, num5); double num7 = this.double_4 - num6 / 180.0 * this.double_4; if (num7 > this.double_4 / 1.2) { num7 = this.double_4 / 1.2; } double angle = this.method_2(num4, num5); Point value3 = Utils.ComputeCartesianCoordinate(angle, num7, this.double_0, this.double_1); canonicalSpline.Points.Add(value); canonicalSpline.Points.Add(point); canonicalSpline.Points.Add(value3); canonicalSpline.Points.Add(point2); canonicalSpline.Points.Add(value2); canonicalSpline.Stroke = new LinearGradientBrush(((SolidColorBrush)piePiece4.Fill).Color, ((SolidColorBrush)piePiece3.Fill).Color, point, point2) { MappingMode = BrushMappingMode.Absolute }; this.canvas_0.Children.Add(canonicalSpline); } }
internal void method_0() { this.double_0 = this.double_4 + (double)(this.wheelViewModel_0.DeepestDir + 1) * this.double_2; this.double_1 = this.double_0; base.Height = this.double_1 * 2.0; base.Width = this.double_0 * 2.0; this.canvas_0.Width = base.Width; this.canvas_0.Height = base.Height; Color.FromRgb(0, 102, 255); Color.FromRgb(255, 0, 0); Dictionary <CodeFile, PiePiece> dictionary = new Dictionary <CodeFile, PiePiece>(); Dictionary <CodeDir, PiePiece> dictionary2 = new Dictionary <CodeDir, PiePiece>(); Dictionary <PiePiece, double> dictionary3 = new Dictionary <PiePiece, double>(); this.double_5 = this.double_4 + this.double_2; Ellipse element = new Ellipse { Height = base.Height * 2.0, Width = base.Width * 2.0, StrokeThickness = base.Width - this.double_4, Stroke = Brushes.Black }; Canvas.SetTop(element, -1.0 * base.Height / 2.0); Canvas.SetLeft(element, -1.0 * base.Width / 2.0); Panel.SetZIndex(element, 5); this.canvas_0.Children.Add(element); double num = 0.0; double num2 = 360.0 / this.wheelViewModel_0.TotalLineSize; foreach (CodeFile current in this.wheelViewModel_0.CodeFiles) { PiePiece piePiece = new PiePiece(); piePiece.Style = this.style_0; int num3 = this.wheelViewModel_0.DeepestDir - current.DirectParent.Depth; piePiece.method_11(this.double_0); piePiece.method_13(this.double_1); piePiece.method_1(this.double_5 + (double)num3 * this.double_2); piePiece.method_5(this.double_4); piePiece.method_9(num); piePiece.method_7(num2 * (double)current.ProcessedLines); num += piePiece.method_6(); piePiece.DataContext = current; piePiece.Tag = current; piePiece.Stroke = Brushes.Black; piePiece.Fill = WheelView.smethod_0(piePiece); Panel.SetZIndex(piePiece, 10); piePiece.Cursor = Cursors.Hand; this.canvas_0.Children.Add(piePiece); dictionary.Add(current, piePiece); dictionary3.Add(piePiece, 0.0); this.method_1(piePiece, System.IO.Path.GetFileNameWithoutExtension(current.Name), 1.0); } double[] array = new double[this.wheelViewModel_0.DeepestDir + 1]; foreach (CodeDir current2 in this.codeDir_0.GetAllDirectories()) { int processedLines = current2.ProcessedLines; int num3 = this.wheelViewModel_0.DeepestDir - current2.Depth + 1; PiePiece piePiece = new PiePiece(); piePiece.Style = this.style_1; piePiece.method_11(this.double_0); piePiece.method_13(this.double_1); piePiece.method_1(this.double_5 + (double)num3 * this.double_2); piePiece.method_5(this.double_4 + (double)num3 * this.double_2); CodeFile firstDeepestFile = current2.FirstDeepestFile; PiePiece piePiece2 = dictionary[firstDeepestFile]; piePiece.method_9(piePiece2.method_8()); piePiece.method_7(num2 * (double)processedLines); if (piePiece.method_6() >= 360.0) { piePiece.method_7(359.999); } array[num3] += piePiece.method_6(); piePiece.DataContext = current2; piePiece.Tag = current2; piePiece.Stroke = Brushes.Black; piePiece.Fill = WheelView.smethod_0(piePiece); Panel.SetZIndex(piePiece, 10); piePiece.Cursor = Cursors.Hand; this.canvas_0.Children.Add(piePiece); dictionary2.Add(current2, piePiece); this.method_1(piePiece, System.IO.Path.GetFileName(current2.Name), 0.8); } IEnumerable <Similarity> enumerable = this.wheelViewModel_0.method_1(); foreach (Similarity current3 in enumerable) { CanonicalSpline canonicalSpline = new CanonicalSpline(); canonicalSpline.Tolerance = 1.5; canonicalSpline.DataContext = current3; canonicalSpline.Points = new PointCollection(); canonicalSpline.Cursor = Cursors.Hand; Panel.SetZIndex(canonicalSpline, 0); canonicalSpline.StrokeThickness = (double)current3.MyHashIndexRange.Length * (num2 / 360.0 * this.double_4 * 2.0 * 3.14159); canonicalSpline.Stroke = (current3.SameFile ? WheelView.brush_1 : WheelView.brush_0); PiePiece piePiece3 = dictionary[current3.MyFile]; PiePiece piePiece4 = dictionary[current3.OtherFile]; double num4 = piePiece3.method_8() + dictionary3[piePiece3] + (double)current3.MyHashIndexRange.Length * num2 / 2.0; Point point = Utils.ComputeCartesianCoordinate(num4, this.double_4, this.double_0, this.double_1); Point value = Utils.ComputeCartesianCoordinate(num4, this.double_4 + this.double_4 / 3.0, this.double_0, this.double_1); Dictionary <PiePiece, double> dictionary4; PiePiece key; (dictionary4 = dictionary3)[key = piePiece3] = dictionary4[key] + (double)current3.MyHashIndexRange.Length * num2; double num5 = piePiece4.method_8() + dictionary3[piePiece4] + (double)current3.OtherHashIndexRange.Length * num2 / 2.0; Point point2 = Utils.ComputeCartesianCoordinate(num5, this.double_4, this.double_0, this.double_1); Point value2 = Utils.ComputeCartesianCoordinate(num5, this.double_4 + this.double_4 / 3.0, this.double_0, this.double_1); (dictionary4 = dictionary3)[key = piePiece4] = dictionary4[key] + (double)current3.OtherHashIndexRange.Length * num2; double num6 = this.method_3(num4, num5); double num7 = this.double_4 - num6 / 180.0 * this.double_4; if (num7 > this.double_4 / 1.2) { num7 = this.double_4 / 1.2; } double angle = this.method_2(num4, num5); Point value3 = Utils.ComputeCartesianCoordinate(angle, num7, this.double_0, this.double_1); canonicalSpline.Points.Add(value); canonicalSpline.Points.Add(point); canonicalSpline.Points.Add(value3); canonicalSpline.Points.Add(point2); canonicalSpline.Points.Add(value2); canonicalSpline.Stroke = new LinearGradientBrush(((SolidColorBrush)piePiece4.Fill).Color, ((SolidColorBrush)piePiece3.Fill).Color, point, point2) { MappingMode = BrushMappingMode.Absolute }; this.canvas_0.Children.Add(canonicalSpline); } }