/// <summary> /// Reads the new all text. 同步步读取。优先从persistentDataPath目录取得,再从streamingAssetsPath读书 /// </summary> /// <returns>The new all text.</returns> /// <param name="fName">F name.</param> public static byte[] readNewAllBytes(string fName) { try { byte[] buff = null; #if UNITY_WEBGL if (!CLCfgBase.self.isEditMode) { return(CLPreLoadRes4Webgl.getContent(fName)); } #endif string fPath = CLPathCfg.persistentDataPath + "/" + fName; if (File.Exists(fPath)) { buff = FileEx.ReadAllBytes(fPath); } else { fPath = Application.streamingAssetsPath + "/" + fName; buff = FileEx.ReadAllBytes(fPath); } #if UNITY_EDITOR if (buff == null) { Debug.LogError("Get null content == " + fPath); } #endif return(buff); } catch (Exception e) { Debug.LogError(e); return(null); } }
/// <summary> /// Reads the new all text. 异步读取。优先从persistentDataPath目录取得,再从streamingAssetsPath读书 /// </summary> /// <returns>The new all text.</returns> /// <param name="fName">F name.</param> public static IEnumerator readNewAllTextAsyn(string fName, object OnGet) { string buff = ""; #if UNITY_WEBGL if (!CLCfgBase.self.isEditMode) { byte[] bytes = CLPreLoadRes4Webgl.getContent(fName); if (bytes != null) { buff = Encoding.UTF8.GetString(bytes); } } else { buff = readNewAllText(fName); } yield return(null); #else string fPath = CLPathCfg.persistentDataPath + "/" + fName; if (File.Exists(fPath)) { yield return(null); buff = File.ReadAllText(fPath); } else { fPath = Application.streamingAssetsPath + "/" + fName; if (Application.platform == RuntimePlatform.Android) { WWW www = new WWW(Utl.urlAddTimes(fPath)); yield return(www); buff = www.text; www.Dispose(); www = null; } else { yield return(null); if (File.Exists(fPath)) { buff = File.ReadAllText(fPath); } } } #if UNITY_EDITOR if (buff == null) { Debug.LogError("Get null content == " + fPath); } #endif #endif Utl.doCallback(OnGet, buff); }
/// <summary> /// Reads the new all text. 同步读取。优先从persistentDataPath目录取得,再从streamingAssetsPath读书 /// </summary> /// <returns>The new all text.</returns> /// <param name="fName">F name.</param> public static string readNewAllText(string fName) { try { string buff = ""; #if UNITY_WEBGL if (!CLCfgBase.self.isEditMode) { byte[] bytes = CLPreLoadRes4Webgl.getContent(fName); if (bytes != null) { buff = Encoding.UTF8.GetString(bytes); } return(buff); } #endif string fPath = CLPathCfg.persistentDataPath + "/" + fName; if (File.Exists(fPath)) { buff = File.ReadAllText(fPath); } else { fPath = Application.streamingAssetsPath + "/" + fName; buff = ReadAllText(fPath); } #if UNITY_EDITOR if (buff == null) { Debug.LogError("Get null content == " + fPath); } #endif return(buff); } catch (Exception e) { Debug.LogError(e); return(""); } }
public virtual void preLoadRes4Webgl(object callback) { CLPreLoadRes4Webgl.init(null, callback, true, null); }