示例#1
0
 static void RunGame()
 {
     using (ConstraintDemo game = new ConstraintDemo())
     {
         game.Run();
     }
 }
示例#2
0
 static void Main()
 {
     using (Demo demo = new ConstraintDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }
示例#3
0
 static void Main()
 {
     using (Demo demo = new ConstraintDemo())
     {
         LibraryManager.Initialize(demo);
     }
 }
示例#4
0
        static void Main()
        {
            if (LibraryTest.Test() == false)
            {
                return;
            }

            using (var game = new ConstraintDemo())
            {
                game.Run();
            }
        }
 static void Main()
 {
     using (Demo demo = new ConstraintDemo())
     {
         LibraryManager.Initialize(demo);
     }
 }
示例#6
0
 static void RunGame()
 {
     using (ConstraintDemo game = new ConstraintDemo())
     {
         game.Run();
     }
 }
 static void Main()
 {
     using (Demo demo = new ConstraintDemo())
     {
         GraphicsLibraryManager.Run(demo);
     }
 }