/// <summary> /// Create a new o_status object. /// </summary> /// <param name="status">Initial value of the status property.</param> public static o_status Createo_status(global::System.Int32 status) { o_status o_status = new o_status(); o_status.status = status; return o_status; }
/// <summary> /// Deprecated Method for adding a new object to the o_status EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToo_status(o_status o_status) { base.AddObject("o_status", o_status); }