/// <summary>
 /// Create a new o_status object.
 /// </summary>
 /// <param name="status">Initial value of the status property.</param>
 public static o_status Createo_status(global::System.Int32 status)
 {
     o_status o_status = new o_status();
     o_status.status = status;
     return o_status;
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the o_status EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToo_status(o_status o_status)
 {
     base.AddObject("o_status", o_status);
 }