public void CheckResizeRequiredTest2() { GameManager target = new GameManager(); // TODO: Initialize to an appropriate value Point cellCoords = new Point(100,100); // TODO: Initialize to an appropriate value int expected = 0; // TODO: Initialize to an appropriate value int actual; actual = target.CheckResizeRequired(cellCoords); Assert.AreEqual(expected, actual); //Assert.Inconclusive("Verify the correctness of this test method."); }
public void ResizeBoardTest() { int size = 25; Board expectedBoard = Board.createInstance(size); int expectedSize = expectedBoard.BoardSize+10; Symbol[,] expectedSymbol = new Symbol[expectedSize, expectedSize]; GameManager gv = new GameManager(); gv.ResizeBoard(); Board actualBoard = Board.createInstance(); int actualSize = actualBoard.BoardSize; Symbol[,] actualSymbol = actualBoard.SymbolStore; Assert.AreEqual(expectedSize, actualSize); Assert.AreEqual(expectedSymbol.ToString(), actualSymbol.ToString()); }