public void CheckResizeRequiredTest2()
 {
     GameManager target = new GameManager(); // TODO: Initialize to an appropriate value
     Point cellCoords = new Point(100,100); // TODO: Initialize to an appropriate value
     int expected = 0; // TODO: Initialize to an appropriate value
     int actual;
     actual = target.CheckResizeRequired(cellCoords);
     Assert.AreEqual(expected, actual);
     //Assert.Inconclusive("Verify the correctness of this test method.");
 }
        public void ResizeBoardTest()
        {
            int size = 25;
            Board expectedBoard = Board.createInstance(size);
            int expectedSize = expectedBoard.BoardSize+10;
            Symbol[,] expectedSymbol = new Symbol[expectedSize, expectedSize];

            GameManager gv = new GameManager();
            gv.ResizeBoard();
            Board actualBoard = Board.createInstance();
            int actualSize = actualBoard.BoardSize;
            Symbol[,] actualSymbol = actualBoard.SymbolStore;
            Assert.AreEqual(expectedSize, actualSize);
            Assert.AreEqual(expectedSymbol.ToString(), actualSymbol.ToString());
        }