static public void LoadObjectExternal(string path, string file, CallBackDelegate <object, object> callBack) { if (AsyncResourceManager.CheckLoaded(ResourceURL.GetExternalPath(path + file)) || AsyncResourceManager.CheckAssetBundleLoaderAsync(ResourceURL.GetExternalPath(path + file))) { AsyncResourceManager.LoadExternalAsync(path, file, callBack); return; } SyncResourceManager.InternalLoadAsset(path, file, callBack, ResourceURL.GetExternalPath, SyncResourceManager.GetAllDependenciesExternal, SyncResourceManager.LoadExternalGoFunc); }
static public void LoadAudioClip(string path, string file, CallBackDelegate <object, object> callBack) { SyncResourceManager.InternalLoadAsset(path, file, callBack, SyncResourceManager.GetPath, SyncResourceManager.GetAllDependencies, SyncResourceManager.LoadUIIconObjectFunc); }
static public void LoadUIFXExternal(string file, CallBackDelegate <object, object> callBack) { SyncResourceManager.InternalLoadAsset(ResourceURL.GetUIFXPath(""), file, callBack, ResourceURL.GetExternalPath, SyncResourceManager.GetAllDependenciesExternal, SyncResourceManager.LoadUIFxObjectFunc); }
static public void LoadTextureExternal(string path, string file, CallBackDelegate <object, object> callBack) { SyncResourceManager.InternalLoadAsset(path, file, callBack, ResourceURL.GetExternalPath, SyncResourceManager.GetAllDependenciesExternal, SyncResourceManager.LoadExternalTextureFunc); }
static public void LoadRoleExternal(string file, CallBackDelegate <object, object> callBack) { SyncResourceManager.InternalLoadAsset(ResourceURL.GetModelPath(), file, callBack, ResourceURL.GetExternalPath, SyncResourceManager.GetAllDependenciesExternal, SyncResourceManager.LoadExternalRoleFunc); }