public bool TryDoCommand(Players.Player causedBy, string chattext, List <string> splits) { if (!splits[0].Equals("/jailtime")) { return(false); } if (!JailManager.IsPlayerJailed(causedBy)) { Chat.Send(causedBy, "You are not jailed - free to move!"); return(true); } long remainTime = JailManager.getRemainingTime(causedBy); if (remainTime > 60) { Chat.Send(causedBy, String.Format("Remaining Jail Time: {0}:{1:D2} Minutes", remainTime / 60, remainTime % 60)); } else { Chat.Send(causedBy, $"Remaining Jail Time: {remainTime} Seconds"); } return(true); }
public bool TryDoCommand(Players.Player causedBy, string chattext, List <string> splits) { if (!splits[0].Equals("/jail")) { return(false); } if (!PermissionsManager.CheckAndWarnPermission(causedBy, AntiGrief.MOD_PREFIX + "jail")) { return(true); } var m = Regex.Match(chattext, @"/jail (?<player>['].+[']|[^ ]+) (?<jailtime>[0-9]+)? ?(?<reason>.+)$"); if (!m.Success) { Chat.Send(causedBy, "Syntax error, use /jail <player> [time] <reason>"); return(true); } Players.Player target; string targetName = m.Groups["player"].Value; string error; if (!PlayerHelper.TryGetPlayer(targetName, out target, out error, true)) { Chat.Send(causedBy, $"Could not find player {targetName}: {error}"); return(true); } uint jailtime = 0; var timeval = m.Groups["jailtime"].Value; if (timeval.Equals("")) { jailtime = JailManager.DEFAULT_JAIL_TIME; } else { if (!uint.TryParse(timeval, out jailtime)) { Chat.Send(causedBy, $"Could not identify time value {timeval}"); } } string reason = m.Groups["reason"].Value; if (JailManager.IsPlayerJailed(target)) { Chat.Send(causedBy, $"{target.Name} is already in jail."); return(true); } JailManager.jailPlayer(target, causedBy, reason, jailtime); Chat.Send(causedBy, $"Threw {target.Name} into the jail for {jailtime} minutes"); return(true); }
public bool TryDoCommand(Players.Player causedBy, string chattext, List <string> splits) { if (!splits[0].Equals("/jailrelease")) { return(false); } if (!PermissionsManager.CheckAndWarnPermission(causedBy, AntiGrief.MOD_PREFIX + "jail")) { return(true); } var m = Regex.Match(chattext, @"/jailrelease (?<player>.+)"); if (!m.Success) { Chat.Send(causedBy, "Syntax error, use /jailrelease <player>"); return(true); } Players.Player target; string targetName = m.Groups["player"].Value; string error; if (!PlayerHelper.TryGetPlayer(targetName, out target, out error, true)) { Chat.Send(causedBy, $"Could not find player {targetName}: {error}"); return(true); } if (!JailManager.IsPlayerJailed(target)) { Chat.Send(causedBy, $"{target.Name} is currently not in jail"); return(true); } JailManager.releasePlayer(target, causedBy); Chat.Send(causedBy, $"Released {target.Name} from jail"); Chat.Send(target, $"<color=yellow>{causedBy.Name} released you from jail</color>"); return(true); }