/// <summary> /// /// </summary> /// <param name="waypoint"></param> public void WaypointStart(Waypoint waypoint) { CurrentAction = new GameWaypointAction(this, waypoint); StartAction(GameActionTypeEnum.WAYPOINT); }
/// <summary> /// /// </summary> /// <param name="character"></param> /// <param name="waypoint"></param> public GameWaypointAction(CharacterEntity character, Waypoint waypoint) : base(GameActionTypeEnum.WAYPOINT, character) { Character = character; Waypoint = waypoint; }