SetCharacterGuild() public method

public SetCharacterGuild ( GuildMember characterGuild ) : void
characterGuild GuildMember
return void
 /// <summary>
 /// 
 /// </summary>
 /// <param name="character"></param>
 public void CharacterConnected(CharacterEntity character)
 {
     AddHandler(character.SafeDispatch);
     Character = character;
     Character.SetCharacterGuild(this);
 }