示例#1
0
    public void ReadMailFinish(uint mailId)
    {
        ListMailInfo mail  = null;
        int          index = 0;

        for (int i = 0; i < MailList.Count; i++)
        {
            if (MailList[i].mailid == mailId)
            {
                index             = i;
                mail              = MailList[i];
                MailList[i].state = 1;
            }
        }
        if (mail == null)
        {
            Engine.Utility.Log.Error("邮件阅读出错,id不存在!");
            return;
        }
        if (mail.item.Count == 0 && mail.sendMoney.Count == 0)
        {
            Client.stMailStateChangeNoAttach mscn = new Client.stMailStateChangeNoAttach();
            mscn.mailid = mailId;
            mscn.index  = index;
            Engine.Utility.EventEngine.Instance().DispatchEvent((int)Client.GameEventID.MAIL_STATECHANGENOATTACH, mscn);
        }
    }
示例#2
0
 void EventCallBack(int nEventID, object param)
 {
     if (nEventID == (int)Client.GameEventID.MAIL_ADDNEWMAIL)
     {
         UpdateApplyRedPoint(FriendPanelPageEnum.Page_邮箱);
     }
     else if (nEventID == (int)Client.GameEventID.MAIL_STATECHANGENOATTACH)
     {
         Client.stMailStateChangeNoAttach mscna = (Client.stMailStateChangeNoAttach)param;
         if (mscna.mailid != 0)
         {
             ResReadMail((uint)MailType.NoteMail, mscna.mailid, mscna.index);
             UpdateApplyRedPoint(FriendPanelPageEnum.Page_邮箱);
         }
     }
     else if (nEventID == (int)Client.GameEventID.MAIL_STATECHANGE)
     {
         Client.stMailStateChange msc = (Client.stMailStateChange)param;
         if (msc.mailid != 0)
         {
             ResReadMail((uint)MailType.ItemMail, msc.mailid, msc.index);
             GetItemFinish();
             UpdateApplyRedPoint(FriendPanelPageEnum.Page_邮箱);
         }
     }
     else if (nEventID == (int)Client.GameEventID.FRIEND_ADDNEWMSG)
     {
         UpdateApplyRedPoint(FriendPanelPageEnum.Page_最近);
     }
 }