/// <summary>
 /// Cloning constructor.
 /// </summary>
 private MinMaxPixelLinearLut(MinMaxPixelLinearLut source, ICloningContext context)
 {
     context.CloneFields(source, this);
 }
		/// <summary>
		/// Cloning constructor.
		/// </summary>
		private MinMaxPixelLinearLut(MinMaxPixelLinearLut source, ICloningContext context)
		{
			context.CloneFields(source, this);
		}