public static LUDecompositionCommons operator *(double n, LUDecompositionCommons m)
 {
     return(LUDecompositionCommons.Multiply(n, m));
 }
        //   O P E R A T O R S

        public static LUDecompositionCommons operator -(LUDecompositionCommons m)
        {
            return(LUDecompositionCommons.Multiply(-1, m));
        }