public static LUDecompositionCommons operator *(double n, LUDecompositionCommons m) { return(LUDecompositionCommons.Multiply(n, m)); }
// O P E R A T O R S public static LUDecompositionCommons operator -(LUDecompositionCommons m) { return(LUDecompositionCommons.Multiply(-1, m)); }