public void UpdateServerList() { serverList = Php.getServers(); String[] s = serverList.ServerToStrings(); tot = Union(s, uptext); servers.SetMenuItems(tot); }
public StartScene(Game game, SpriteFont smallFont, SpriteFont largeFont, Texture2D background) : base(game) { Components.Add(new ImageComponent(game, background, ImageComponent.DrawMode.Stretch)); menu = new TextMenuComponent(game, smallFont, largeFont); menu.SetMenuItems(items); Components.Add(menu); spriteBatch = (SpriteBatch)Game.Services.GetService( typeof(SpriteBatch)); }