Пример #1
0
 public void UpdateServerList()
 {
     serverList = Php.getServers();
     String[] s = serverList.ServerToStrings();
     tot = Union(s, uptext);
     servers.SetMenuItems(tot);
 }
Пример #2
0
 public StartScene(Game game, SpriteFont smallFont, SpriteFont largeFont,
                   Texture2D background)
     : base(game)
 {
     Components.Add(new ImageComponent(game, background,
                                       ImageComponent.DrawMode.Stretch));
     menu = new TextMenuComponent(game, smallFont, largeFont);
     menu.SetMenuItems(items);
     Components.Add(menu);
     spriteBatch = (SpriteBatch)Game.Services.GetService(
         typeof(SpriteBatch));
 }
Пример #3
0
 public StartScene(Game game, SpriteFont smallFont, SpriteFont largeFont,
     Texture2D background)
     : base(game)
 {
     Components.Add(new ImageComponent(game, background,
                                     ImageComponent.DrawMode.Stretch));
     menu = new TextMenuComponent(game, smallFont, largeFont);
     menu.SetMenuItems(items);
     Components.Add(menu);
     spriteBatch = (SpriteBatch)Game.Services.GetService(
                         typeof(SpriteBatch));
 }