static public int get_Value(IntPtr l) { try { CinemaDirector.SetBoolAnimatorEvent self = (CinemaDirector.SetBoolAnimatorEvent)checkSelf(l); pushValue(l, self.Value); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int constructor(IntPtr l) { try { CinemaDirector.SetBoolAnimatorEvent o; o = new CinemaDirector.SetBoolAnimatorEvent(); pushValue(l, o); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_Value(IntPtr l) { try { CinemaDirector.SetBoolAnimatorEvent self = (CinemaDirector.SetBoolAnimatorEvent)checkSelf(l); System.Boolean v; checkType(l, 2, out v); self.Value = v; return(0); } catch (Exception e) { return(error(l, e)); } }
static public int Trigger(IntPtr l) { try { CinemaDirector.SetBoolAnimatorEvent self = (CinemaDirector.SetBoolAnimatorEvent)checkSelf(l); UnityEngine.GameObject a1; checkType(l, 2, out a1); self.Trigger(a1); return(0); } catch (Exception e) { return(error(l, e)); } }