static public int get_Value(IntPtr l)
 {
     try {
         CinemaDirector.SetBoolAnimatorEvent self = (CinemaDirector.SetBoolAnimatorEvent)checkSelf(l);
         pushValue(l, self.Value);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int constructor(IntPtr l)
 {
     try {
         CinemaDirector.SetBoolAnimatorEvent o;
         o = new CinemaDirector.SetBoolAnimatorEvent();
         pushValue(l, o);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int set_Value(IntPtr l)
 {
     try {
         CinemaDirector.SetBoolAnimatorEvent self = (CinemaDirector.SetBoolAnimatorEvent)checkSelf(l);
         System.Boolean v;
         checkType(l, 2, out v);
         self.Value = v;
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 static public int Trigger(IntPtr l)
 {
     try {
         CinemaDirector.SetBoolAnimatorEvent self = (CinemaDirector.SetBoolAnimatorEvent)checkSelf(l);
         UnityEngine.GameObject a1;
         checkType(l, 2, out a1);
         self.Trigger(a1);
         return(0);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }