示例#1
0
 private static void Postfix(IDifficultyBeatmap difficultyBeatmap)
 {
     SceneTransitionHelper.Patch(difficultyBeatmap);
 }
示例#2
0
 private static IEnumerable <CodeInstruction> Transpiler(IEnumerable <CodeInstruction> instructions)
 {
     return(SceneTransitionHelper.Transpiler(instructions));
 }
 private static void Prefix(IDifficultyBeatmap difficultyBeatmap, ref OverrideEnvironmentSettings?overrideEnvironmentSettings)
 {
     SceneTransitionHelper.Patch(difficultyBeatmap, ref overrideEnvironmentSettings);
 }
示例#4
0
        private static void Postfix(IDifficultyBeatmap difficultyBeatmap, EnvironmentInfoSO ____multiplayerEnvironmentInfo)
        {
            LightIDTableManager.SetEnvironment(____multiplayerEnvironmentInfo.serializedName);

            SceneTransitionHelper.Patch(difficultyBeatmap);
        }