public bool MonsterNear(Character monster, string monsterSearch) { List<Character> nearby = monster.MonstersNear(15); foreach (Character currmonster in nearby) { if (currmonster.Name.ToLower().Contains(monsterSearch.ToLower())) { return true; } } return false; }
public override void Fight(Character user, Character monster, Recast recast) { base.Fight(user, monster, recast); bool ignoreDOT = false; Hotkeys hotkeys = new Hotkeys(); hotkeys.RefreshAbilities(); if (hotkeys[STRAIGHTSHOT].InRange == 0) return; UIWindow ui = new UIWindow(); ui.RefreshPointers(); // if (ui.GetActiveWindowName() == "chatlog") // return; monster.Target(); recast.Refresh(2.1); user.Refresh(); if (user.ContainsStatusEffect2(451, (float) 3.5)) { Debug.Print("Cursed Voice"); SoundModule.PlayAsyncSound("cursedVoice.wav"); while (user.ContainsStatusEffect(451, 0, false)) { Thread.Sleep(100); } Thread.Sleep(200); user.Refresh(); } if (monster.Name.ToLower().Contains("renaud")) return; // Stop for turn 6 ability if (monster.UsingAbilityID == 1949) { //Utilities.Keyboard.KeyBoardHelper.Ctrl(Keys.D6); return; } List<Character> nearMobs = monster.MonstersNear(100.0); // Blight Turn 6 if (nearMobs.Any(mob => mob.UsingAbilityID == 1949)) { //Utilities.Keyboard.KeyBoardHelper.Ctrl(Keys.D6); return; } // Turn 7 Petrification if (nearMobs.Any(mob => mob.UsingAbilityID == 1979)) { SoundModule.PlayAsyncSound("petrification.wav"); //Utilities.Keyboard.KeyBoardHelper.Ctrl(Keys.D6); return; } if (nearMobs.Any(mob => mob.UsingAbilityID == 1969)) { SoundModule.PlayAsyncSound("petrification.wav"); //Utilities.Keyboard.KeyBoardHelper.Ctrl(Keys.D6); return; } if (user.ContainsStatusEffect(452, 0, false)) { SoundModule.PlayAsyncSound("Shriek.wav"); } //if (nearMobs.Any(mob => mob.UsingAbilityID == 1967)) //{ // if (user.ContainsStatusEffect(452, 0, false)) // { // SoundModule.PlayAsyncSound("Shriek.wav"); // } // else // { // SoundModule.PlayAsyncSound("Shriek2.wav"); // } //} if (MemoryFunctions.GetGroundCursor() > 0) return; foreach (string mobToIgnore in _ignoreDOTMobs) { if (monster.Name.ToLower().Contains(mobToIgnore.ToLower()) && monster.Name.ToLower().Contains("gaoler") == false) { ignoreDOT = true; } } if (MemoryFunctions.GetMapID() == 364 && monster.Name.Contains("Good King") == false) ignoreDOT = true; if (hotkeys[INTERNALRELEASE].PercentReady >= 99 && user.Level >= 26 && Global.DisableBuffs == false && user.TP_Current >= 40 && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(INTERNALRELEASE, 21, MemoryFunctions.ActionType.Ability); hotkeys[INTERNALRELEASE].UseAbility(); } else if (recast.WeaponSpecials.Count == 0) { if ((user.ContainsStatusEffect(130, 0, false, (float) 3.0) == false || user.ContainsStatusEffect(122, 0, false)) && user.Level >= 2 && user.TP_Current >= 70) { //MemoryFunctions.ForceAction(STRAIGHTSHOT, 20, MemoryFunctions.ActionType.WS); hotkeys[STRAIGHTSHOT].UseAbility(); } else if (monster.ContainsStatusEffect(124, user.ID, true, (float) 2.5) == false && user.Level >= 6 && user.TP_Current >= 100 && ignoreDOT == false && monster.StatusEffects().Count < 29) { //MemoryFunctions.ForceAction(VENOMOUSBITE, 20, MemoryFunctions.ActionType.WS); hotkeys[VENOMOUSBITE].UseAbility(); } else if (monster.ContainsStatusEffect(129, user.ID, true, (float) 2.5) == false && user.Level >= 30 && user.TP_Current >= 100 && monster.StatusEffects().Count < 29 && (ignoreDOT == false || monster.Name.ToLower().Contains("infernal nail"))) { //MemoryFunctions.ForceAction(WINDBITE, 20, MemoryFunctions.ActionType.WS); hotkeys[WINDBITE].UseAbility(); } else if (hotkeys[HAYMAKER].Highlighted && user.Level >= 10 && user.TP_Current >= 40) { //MemoryFunctions.ForceAction(HAYMAKER, 20, MemoryFunctions.ActionType.WS); hotkeys[HAYMAKER].UseAbility(); } else if (user.TP_Current >= 60) { //MemoryFunctions.ForceAction(HEAVYSHOT, 20, MemoryFunctions.ActionType.WS); hotkeys[HEAVYSHOT].UseAbility(); } } else if (hotkeys[INVIGORATE].PercentReady >= 100 && user.Level >= 4 && user.TP_Current <= 550 && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(INVIGORATE, 20, MemoryFunctions.ActionType.Ability); hotkeys[INVIGORATE].UseAbility(); } else if (hotkeys[RAGINGSTRIKES].PercentReady >= 100 && user.Level >= 4 && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(RAGINGSTRIKES, 19, MemoryFunctions.ActionType.Ability); hotkeys[RAGINGSTRIKES].UseAbility(); } else if (hotkeys[BLOODFORBLOOD].PercentReady >= 100 && user.Level >= 38 && monster.Name.Contains("Twintania") == false && monster.Name.Contains("Conflagration") == false && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) // && user.ContainsStatusEffect(125, 0, false) == false { //MemoryFunctions.ForceAction(BLOODFORBLOOD, 20, MemoryFunctions.ActionType.Ability); hotkeys[BLOODFORBLOOD].UseAbility(); } else if ( hotkeys[BLOODFORBLOOD].PercentReady >= 100 && user.Level >= 38 && monster.Name.Contains("Twintania") && monster.Health_Percent <= 55 && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) // && user.ContainsStatusEffect(125, 0, false) == false { //MemoryFunctions.ForceAction(BLOODFORBLOOD, 20, MemoryFunctions.ActionType.Ability); hotkeys[BLOODFORBLOOD].UseAbility(); } else if (hotkeys[HAWKSEYE].PercentReady >= 100 && user.Level >= 26 && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(HAWKSEYE, 15, MemoryFunctions.ActionType.Ability); hotkeys[HAWKSEYE].UseAbility(); } else if (hotkeys[BARRAGE].PercentReady >= 100 && user.Level >= 38 && monster.Name.Contains("Twintania") == false && monster.Name.Contains("Conflagration") == false && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(BARRAGE, 12, MemoryFunctions.ActionType.Ability); hotkeys[BARRAGE].UseAbility(); } else if (hotkeys[BARRAGE].PercentReady >= 100 && user.Level >= 38 && monster.Name.Contains("Twintania") && monster.Health_Percent <= 55 && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(BARRAGE, 12, MemoryFunctions.ActionType.Ability); hotkeys[BARRAGE].UseAbility(); } else if (hotkeys[BLOODLETTER].PercentReady >= 99 && user.Level >= 12 && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(BLOODLETTER, 16, MemoryFunctions.ActionType.Ability); hotkeys[BLOODLETTER].UseAbility(); } else if (monster.Health_Percent <= 20 && hotkeys[MISERYSEND].PercentReady >= 99 && user.Level >= 8 && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(MISERYSEND, 16, MemoryFunctions.ActionType.Ability); hotkeys[MISERYSEND].UseAbility(); } else if ( hotkeys[BLUNTARROW].PercentReady >= 99 && user.Level >= 42 && Global.StunBotOpen == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(BLUNTARROW, 16, MemoryFunctions.ActionType.Ability); hotkeys[BLUNTARROW].UseAbility(); } }