public override void Fight(Character user, Character monster, Recast recast) { base.Fight(user, monster, recast); //byte distance = monster.Distance; monster.Target(); recast.Refresh(2.0); user.Refresh(); ePosition position = monster.Position(user); Hotkeys hotkeys = new Hotkeys(); Hotkeys.Hotkey highlightedAbility = null; hotkeys.RefreshAbilities(); if (hotkeys.Abilities[92].InRange == 0) return; foreach (KeyValuePair<short, Hotkeys.Hotkey> hk in hotkeys.Abilities) { if (hk.Value.Highlighted && hk.Value.ID != 89) { highlightedAbility = hk.Value; } } if (recast.Abilities.Contains(2) == false && user.TP_Current < 450) { hotkeys.Abilities[80].UseAbility(); // Invigorate } else if (recast.WeaponSpecials.Count == 0 && hotkeys.Abilities[75].InRange == 1) { //if (distance > 7) //{ // hotkeys.Abilities[90].UseAbility(); // Piercing Talon //} else if (highlightedAbility != null) { if (highlightedAbility.ID == 84 && recast.Abilities.Contains(4) == false) { hotkeys.Abilities[83].UseAbility(); // Life Surge for Full Thrust } else { highlightedAbility.UseAbility(); } } else if (user.ContainsStatusEffect(115, 0, false) == false && position == ePosition.Side) //Heavy Thrust Dmg Buff From Side { hotkeys.Abilities[79].UseAbility(); } else if (monster.ContainsStatusEffect(119, user.ID, true) == false) //Phlebotomize DOT { hotkeys.Abilities[91].UseAbility(); } else if (position == ePosition.Back && monster.ContainsStatusEffect(121, user.ID, true) == false) { hotkeys.Abilities[81].UseAbility(); // Start Impulse Drive Combo } else { hotkeys.Abilities[75].UseAbility(); // Start True Thrust Combo } } else { if ((recast.Abilities.Contains(5) == false || recast.SubAbilities.Contains(59) == false) && hotkeys.Abilities[75].InRange == 1) // Blood for Blood or Internal Release { Utilities.Keyboard.KeyBoardHelper.KeyPress(Keys.D0); } if (monster.Name.Contains("Titan") == false) { if (recast.Abilities.Contains(7) == false && recast.Abilities.Contains(10) == false) { hotkeys.Abilities[93].UseAbility(); // Power Surge } else if (recast.Abilities.Contains(10) == false) { hotkeys.Abilities[96].UseAbility(); // Dragonfire Dive } else if (recast.Abilities.Contains(6) == false) { hotkeys.Abilities[92].UseAbility(); // Jump } else if (recast.Abilities.Contains(9) == false) { hotkeys.Abilities[95].UseAbility(); // Spineshatter drive } } } }
private void btn_ShowTarget_Click(object sender, RoutedEventArgs e) { try { int targetID = MemoryFunctions.GetTarget(); Character selected = new Character((uint)targetID, true); Character selectedtargetTarget = MemoryFunctions.GetCharacterFromID(selected.TargetID); selected.ContainsStatusEffect(1, 1, false, (float) 1.0); Debug.Print(selected.Name); Debug.Print("Address: " + selected.Address.ToString("X") + " ID: " + selected.ID.ToString("X") + " Dist: " + _user.DistanceFrom(selected)); if (selectedtargetTarget != null) Debug.Print("Targets Target: " + selectedtargetTarget.Name); foreach (StatusEffect statusEffect in selected.StatusEffects()) { Debug.Print("SE: " + statusEffect.ID + " From: " + statusEffect.RecievedFrom.ToString("X")); } Debug.Print(selected.UsingAbilityID.ToString()); Debug.Print(selected.Owner.ToString()); List<Gathering> gathering = new List<Gathering>(); MemoryFunctions.GetGathering(gathering); foreach (Gathering gather in gathering) { if (gather.Address == targetID) Debug.Print("Target: " + gather.Address.ToString("X") + " ID: " + gather.ID.ToString("X") + " Dist: " + _user.Coordinate.Distance2D(gather.Coordinate)); } } catch (Exception ex) { } }
public override void Fight(Character user, Character monster, Recast recast) { base.Fight(user, monster, recast); bool dotNeeded = !monster.ContainsStatusEffect(246, user.ID, true); bool dragonkickNeeded = !monster.ContainsStatusEffect(98, 0, false); bool lockIcon; monster.Target(); recast.Refresh(2.0); try { ePosition position = monster.Position(user); Hotkeys hotkeys = new Hotkeys(); Hotkeys.Hotkey highlightedAbility = null; hotkeys.RefreshAbilities(); _mnkHelper.txt_Title.Content = "Position: " + position.ToString(); if (user.ContainsStatusEffect(103, 0, false) == false && hotkeys[63].PercentReady == 100) { hotkeys[63].UseAbility(); } int colorOffset = (int)((hotkeys.Abilities[53].PercentReady - 25) * 3.4); if (colorOffset > 255) colorOffset = 255; if (hotkeys.Abilities[53].PercentReady < 75) { _mnkHelper.txt_Current.Foreground = new SolidColorBrush(Color.FromRgb(255, 0, 255)); lockIcon = true; } else { lockIcon = false; _mnkHelper.txt_Current.Foreground = new SolidColorBrush(Color.FromRgb((byte)(255 - colorOffset), (byte)colorOffset, 0)); } if (user.ContainsStatusEffect(110, 0, false)) { if (position == ePosition.Side) highlightedAbility = hotkeys.Abilities[56]; // Snap Punch else if (position == ePosition.Back) highlightedAbility = hotkeys.Abilities[54]; // True Strike else highlightedAbility = hotkeys.Abilities[56]; // Snap Punch if (hotkeys.Abilities[53].PercentReady > 50 && lockIcon == false) { SetCurrentAbilityImage(highlightedAbility.ID, recast, true, dotNeeded, dragonkickNeeded); } } else { foreach (KeyValuePair<short, Hotkeys.Hotkey> hk in hotkeys.Abilities) { if (hk.Value.Highlighted) { if (user.ContainsStatusEffect(101, 0, false) == false && hk.Value.ID == 61 && user.TP_Current >= 60) // Twin Snakes if damage buff is down { highlightedAbility = hk.Value; break; } else if (hk.Value.ID == 58 && user.TP_Current >= 40) // Haymaker { highlightedAbility = hk.Value; break; } else if (position == ePosition.Side) { if (hk.Value.ID == 61 && user.TP_Current >= 60) // Twin Snakes { highlightedAbility = hk.Value; } else if (hk.Value.ID == 56 && user.TP_Current >= 50) // Snap Punch { highlightedAbility = hk.Value; } } else if (position == ePosition.Back) { if (hk.Value.ID == 54 && user.TP_Current >= 50) // True Strike { highlightedAbility = hk.Value; } else if (hk.Value.ID == 66 && monster.ContainsStatusEffect(246, user.ID, true) == false && user.TP_Current >= 50) // Demolish DOT { highlightedAbility = hk.Value; } else if (hk.Value.ID == 56 && user.TP_Current >= 50) // Snap Punch { if (highlightedAbility != null) if (highlightedAbility.ID == 66) continue; highlightedAbility = hk.Value; } } else { if (hk.Value.ID != 72 && hk.Value.ID != 36 && user.TP_Current >= 60) { highlightedAbility = hk.Value; } } } } // Check for highlighted abilities if there is no position combos available. if (highlightedAbility == null) { foreach (KeyValuePair<short, Hotkeys.Hotkey> hk in hotkeys.Abilities) { if (hk.Value.Highlighted) { if (user.ContainsStatusEffect(101, 0, false) == false && hk.Value.ID == 61 && user.TP_Current >= 60) // Twin Snakes if damage buff is down { highlightedAbility = hk.Value; break; } if (hk.Value.ID == 66 && monster.ContainsStatusEffect(246, user.ID, true) == false && user.TP_Current >= 50) // Demolish DOT { highlightedAbility = hk.Value; break; } if (hk.Value.ID != 72 && hk.Value.ID != 36 && user.TP_Current >= 60) highlightedAbility = hk.Value; } } } if (highlightedAbility == null) { if (lockIcon == false) { if (monster.ContainsStatusEffect(106, user.ID, true) == false) { SetCurrentAbilityImage(68, recast, false, dotNeeded, dragonkickNeeded); // Touch of Death } else if (position == ePosition.Back) { SetCurrentAbilityImage(53, recast, false, dotNeeded, dragonkickNeeded); } else if (position == ePosition.Side) { SetCurrentAbilityImage(74, recast, false, dotNeeded, dragonkickNeeded); } else { SetCurrentAbilityImage(53, recast, false, dotNeeded, dragonkickNeeded); } } } else { if (hotkeys.Abilities[53].PercentReady > 75 && lockIcon == false) { SetCurrentAbilityImage(highlightedAbility.ID, recast, false, dotNeeded, dragonkickNeeded); } } } if (recast.SubAbilities.Contains(80) == false && user.TP_Current < 450) { hotkeys.Abilities[80].UseAbility(); // Invigorate } else if (hotkeys.Abilities[53].PercentReady > 80 && hotkeys.Abilities[53].InRange == 1) { if (highlightedAbility != null) // Use Combo { highlightedAbility.UseAbility(); } else if (monster.ContainsStatusEffect(106, user.ID, true) == false && user.TP_Current >= 80) // Touch of Death { hotkeys.Abilities[68].UseAbility(); } else if (position == ePosition.Back && user.TP_Current >= 60) { hotkeys.Abilities[53].UseAbility(); // Start Bootshine Combo } else if (position == ePosition.Side && user.TP_Current >= 60) { hotkeys.Abilities[74].UseAbility(); // Start Dragonkick } else if(user.TP_Current >= 60) { hotkeys.Abilities[53].UseAbility(); } } else if (hotkeys.Abilities[53].InRange == 1) { if (recast.Abilities.Contains(3) == false || recast.SubAbilities.Contains(85) == false) { Utilities.Keyboard.KeyBoardHelper.KeyPress(Keys.Dash); } else if (recast.Abilities.Contains(8) == false && user.ContainsStatusEffect(112, 0, false) == false && user.ContainsStatusEffect(113, 0, false) == false && user.Level >= 50) { hotkeys.Abilities[69].UseAbility(); // Perfect Balance } else if (recast.Abilities.Contains(5) == false) { hotkeys.Abilities[64].UseAbility(); // Steel Peak } else if (recast.Abilities.Contains(7) == false) { hotkeys.Abilities[67].UseAbility(); // Howling Fist } else if (hotkeys[36].PercentReady >= 99 && hotkeys[36].IsInHotbar && hotkeys[36].Activated) // Mercy Stroke { hotkeys[36].UseAbility(); } } } catch (Exception ex) { //MessageBox.Show(ex.StackTrace.ToString()); } }
public override void Fight(Character user, Character monster, Recast recast) { base.Fight(user, monster, recast); bool ignoreDOT = false; Hotkeys hotkeys = new Hotkeys(); hotkeys.RefreshAbilities(); if (hotkeys[STRAIGHTSHOT].InRange == 0) return; UIWindow ui = new UIWindow(); ui.RefreshPointers(); // if (ui.GetActiveWindowName() == "chatlog") // return; monster.Target(); recast.Refresh(2.1); user.Refresh(); if (user.ContainsStatusEffect2(451, (float) 3.5)) { Debug.Print("Cursed Voice"); SoundModule.PlayAsyncSound("cursedVoice.wav"); while (user.ContainsStatusEffect(451, 0, false)) { Thread.Sleep(100); } Thread.Sleep(200); user.Refresh(); } if (monster.Name.ToLower().Contains("renaud")) return; // Stop for turn 6 ability if (monster.UsingAbilityID == 1949) { //Utilities.Keyboard.KeyBoardHelper.Ctrl(Keys.D6); return; } List<Character> nearMobs = monster.MonstersNear(100.0); // Blight Turn 6 if (nearMobs.Any(mob => mob.UsingAbilityID == 1949)) { //Utilities.Keyboard.KeyBoardHelper.Ctrl(Keys.D6); return; } // Turn 7 Petrification if (nearMobs.Any(mob => mob.UsingAbilityID == 1979)) { SoundModule.PlayAsyncSound("petrification.wav"); //Utilities.Keyboard.KeyBoardHelper.Ctrl(Keys.D6); return; } if (nearMobs.Any(mob => mob.UsingAbilityID == 1969)) { SoundModule.PlayAsyncSound("petrification.wav"); //Utilities.Keyboard.KeyBoardHelper.Ctrl(Keys.D6); return; } if (user.ContainsStatusEffect(452, 0, false)) { SoundModule.PlayAsyncSound("Shriek.wav"); } //if (nearMobs.Any(mob => mob.UsingAbilityID == 1967)) //{ // if (user.ContainsStatusEffect(452, 0, false)) // { // SoundModule.PlayAsyncSound("Shriek.wav"); // } // else // { // SoundModule.PlayAsyncSound("Shriek2.wav"); // } //} if (MemoryFunctions.GetGroundCursor() > 0) return; foreach (string mobToIgnore in _ignoreDOTMobs) { if (monster.Name.ToLower().Contains(mobToIgnore.ToLower()) && monster.Name.ToLower().Contains("gaoler") == false) { ignoreDOT = true; } } if (MemoryFunctions.GetMapID() == 364 && monster.Name.Contains("Good King") == false) ignoreDOT = true; if (hotkeys[INTERNALRELEASE].PercentReady >= 99 && user.Level >= 26 && Global.DisableBuffs == false && user.TP_Current >= 40 && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(INTERNALRELEASE, 21, MemoryFunctions.ActionType.Ability); hotkeys[INTERNALRELEASE].UseAbility(); } else if (recast.WeaponSpecials.Count == 0) { if ((user.ContainsStatusEffect(130, 0, false, (float) 3.0) == false || user.ContainsStatusEffect(122, 0, false)) && user.Level >= 2 && user.TP_Current >= 70) { //MemoryFunctions.ForceAction(STRAIGHTSHOT, 20, MemoryFunctions.ActionType.WS); hotkeys[STRAIGHTSHOT].UseAbility(); } else if (monster.ContainsStatusEffect(124, user.ID, true, (float) 2.5) == false && user.Level >= 6 && user.TP_Current >= 100 && ignoreDOT == false && monster.StatusEffects().Count < 29) { //MemoryFunctions.ForceAction(VENOMOUSBITE, 20, MemoryFunctions.ActionType.WS); hotkeys[VENOMOUSBITE].UseAbility(); } else if (monster.ContainsStatusEffect(129, user.ID, true, (float) 2.5) == false && user.Level >= 30 && user.TP_Current >= 100 && monster.StatusEffects().Count < 29 && (ignoreDOT == false || monster.Name.ToLower().Contains("infernal nail"))) { //MemoryFunctions.ForceAction(WINDBITE, 20, MemoryFunctions.ActionType.WS); hotkeys[WINDBITE].UseAbility(); } else if (hotkeys[HAYMAKER].Highlighted && user.Level >= 10 && user.TP_Current >= 40) { //MemoryFunctions.ForceAction(HAYMAKER, 20, MemoryFunctions.ActionType.WS); hotkeys[HAYMAKER].UseAbility(); } else if (user.TP_Current >= 60) { //MemoryFunctions.ForceAction(HEAVYSHOT, 20, MemoryFunctions.ActionType.WS); hotkeys[HEAVYSHOT].UseAbility(); } } else if (hotkeys[INVIGORATE].PercentReady >= 100 && user.Level >= 4 && user.TP_Current <= 550 && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(INVIGORATE, 20, MemoryFunctions.ActionType.Ability); hotkeys[INVIGORATE].UseAbility(); } else if (hotkeys[RAGINGSTRIKES].PercentReady >= 100 && user.Level >= 4 && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(RAGINGSTRIKES, 19, MemoryFunctions.ActionType.Ability); hotkeys[RAGINGSTRIKES].UseAbility(); } else if (hotkeys[BLOODFORBLOOD].PercentReady >= 100 && user.Level >= 38 && monster.Name.Contains("Twintania") == false && monster.Name.Contains("Conflagration") == false && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) // && user.ContainsStatusEffect(125, 0, false) == false { //MemoryFunctions.ForceAction(BLOODFORBLOOD, 20, MemoryFunctions.ActionType.Ability); hotkeys[BLOODFORBLOOD].UseAbility(); } else if ( hotkeys[BLOODFORBLOOD].PercentReady >= 100 && user.Level >= 38 && monster.Name.Contains("Twintania") && monster.Health_Percent <= 55 && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) // && user.ContainsStatusEffect(125, 0, false) == false { //MemoryFunctions.ForceAction(BLOODFORBLOOD, 20, MemoryFunctions.ActionType.Ability); hotkeys[BLOODFORBLOOD].UseAbility(); } else if (hotkeys[HAWKSEYE].PercentReady >= 100 && user.Level >= 26 && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(HAWKSEYE, 15, MemoryFunctions.ActionType.Ability); hotkeys[HAWKSEYE].UseAbility(); } else if (hotkeys[BARRAGE].PercentReady >= 100 && user.Level >= 38 && monster.Name.Contains("Twintania") == false && monster.Name.Contains("Conflagration") == false && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(BARRAGE, 12, MemoryFunctions.ActionType.Ability); hotkeys[BARRAGE].UseAbility(); } else if (hotkeys[BARRAGE].PercentReady >= 100 && user.Level >= 38 && monster.Name.Contains("Twintania") && monster.Health_Percent <= 55 && Global.DisableBuffs == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(BARRAGE, 12, MemoryFunctions.ActionType.Ability); hotkeys[BARRAGE].UseAbility(); } else if (hotkeys[BLOODLETTER].PercentReady >= 99 && user.Level >= 12 && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(BLOODLETTER, 16, MemoryFunctions.ActionType.Ability); hotkeys[BLOODLETTER].UseAbility(); } else if (monster.Health_Percent <= 20 && hotkeys[MISERYSEND].PercentReady >= 99 && user.Level >= 8 && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(MISERYSEND, 16, MemoryFunctions.ActionType.Ability); hotkeys[MISERYSEND].UseAbility(); } else if ( hotkeys[BLUNTARROW].PercentReady >= 99 && user.Level >= 42 && Global.StunBotOpen == false && hotkeys[HEAVYSHOT].PercentReady <= 78) { //MemoryFunctions.ForceAction(BLUNTARROW, 16, MemoryFunctions.ActionType.Ability); hotkeys[BLUNTARROW].UseAbility(); } }