private ResultCode CreateImpl(IAssetManager manager, RuntimePlatform platform, IVersionManifest manifest, AssetBundleConfig config) { var table = m_parser.Parse(manifest.RawData); ChipstarLog.Log_GetBuildMap <TTable, TBundle, TAsset>(table); if (table == null) { return(ChipstarResult.ClientError("Json Parse Error")); } // アセットの一覧 foreach (var asset in table.AssetList) { var d = new AssetData(asset); m_assetsTable.Add(d.Path, d); } // バンドルの一覧 foreach (var bundle in table.BundleList) { var runtime = m_bundleDataCreater.Create(manager, bundle, platform, config); m_bundleTable.Add(bundle.Identifier, runtime); } // 依存関係とアセットデータを接続 foreach (var bundle in table.BundleList) { var runtime = m_bundleTable[bundle.Identifier]; var dependencies = CreateDependencies(bundle); var assets = CreateAssets(bundle); foreach (var asset in assets) { asset.Connect(runtime); } runtime.Set(dependencies); } return(ChipstarResult.Success); }
//====================================== // 関数 //====================================== public AssetBundleSceneLoadOperation(AssetData data, LoadSceneMode mode) : base(mode) { m_data = data; m_data?.AddRef(); }
//==================================== // プロパティ //==================================== //==================================== // 関数 //==================================== /// <summary> /// コンストラクタ /// </summary> public AssetBundleLoadOperation(AssetData data) { m_data = data; m_data?.AddRef(); }