public static void Main(string[] args) { Board board = new Board(); board.Init(); board.Draw(); while (!board.CheckMateWhite && !board.CheckMateBlack) { do { Helper.GetPiece(true); } while (!board.ReadMove(true)); Console.WriteLine(); do { Helper.GetPiece(false); } while (!board.ReadMove(false)); Console.WriteLine(); } Helper.GameEnd(board.CheckMateBlack); Console.ReadKey(); }
public void Draw(Graphics gr) { board.Draw(gr); }