public void ExportSpringBonesToAsset() { Debug.Log("Quick save SpringBone data to asset"); CreateDirectories(springBoneQSaveFile, true); SpringBoneQSaveData.QuickSave(ExtractSpringBones(), Path.Combine(GetAssetDirectroyName(), springBoneQSaveFile)); Debug.Log("Quick save completed"); }
public void ImportSpringBonesFromAsset() { Debug.Log("Quick load SpringBone data from asset"); SpringBoneQSaveData.QuickLoad(gameObject, Path.Combine(GetAssetDirectroyName(), springBoneQSaveFile)); Debug.Log("Quick load completed"); }