public void ExportSpringBonesToAsset()
 {
     Debug.Log("Quick save SpringBone data to asset");
     CreateDirectories(springBoneQSaveFile, true);
     SpringBoneQSaveData.QuickSave(ExtractSpringBones(), Path.Combine(GetAssetDirectroyName(), springBoneQSaveFile));
     Debug.Log("Quick save completed");
 }
 public void ImportSpringBonesFromAsset()
 {
     Debug.Log("Quick load SpringBone data from asset");
     SpringBoneQSaveData.QuickLoad(gameObject, Path.Combine(GetAssetDirectroyName(), springBoneQSaveFile));
     Debug.Log("Quick load completed");
 }