public override void GetService()
 {
     base.GetService();
     replaySystem     = ServiceLocator.GetService <ReplaySystem>();
     playerController = ServiceLocator.GetService <PlayerController>();
     ballsManager     = ServiceLocator.GetService <BallsManager>();
 }
示例#2
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 void IServiceLocator.GetService()
 {
     invoker          = ServiceLocator.GetService <CommandInvoker>();
     scoreSystem      = ServiceLocator.GetService <IngameScoreSystem>();
     playerController = ServiceLocator.GetService <PlayerController>();
     ballsManager     = ServiceLocator.GetService <BallsManager>();
     replaySystem     = ServiceLocator.GetService <ReplaySystem>();
 }
示例#3
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 void IServiceLocator.GetService()
 {
     replaySystem = ServiceLocator.GetService <ReplaySystem>();
 }
示例#4
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 public override void GetService()
 {
     base.GetService();
     replaySystem = ServiceLocator.GetService <ReplaySystem>();
 }