public override void OnRelease() { this.iErrCode = 0; if (this.stInfo != null) { this.stInfo.Release(); this.stInfo = null; } }
public override void OnUse() { this.stInfo = (COMDT_JOINMULTGAMERSP)ProtocolObjectPool.Get(COMDT_JOINMULTGAMERSP.CLASS_ID); }
public SCPKG_JOINMULTIGAMERSP() { this.stInfo = (COMDT_JOINMULTGAMERSP)ProtocolObjectPool.Get(COMDT_JOINMULTGAMERSP.CLASS_ID); }