示例#1
0
        // Start is called before the first frame update
        void Start()
        {
            data.Init(settings);
            if (isPlayScene)
            {
                settings.SetTestingValues(true, true, false);
            }

            StartCoroutine(UpdateTextureRoutine());
        }
示例#2
0
 void Update()
 {
     settings.SetTestingValues(resize, grayScale, hollow);
     Display();
     AreaHandler();
     if (Input.GetKeyDown(KeyCode.R))
     {
         ResetArea();
     }
     PixelSlider();
     CeilHandler();
 }