private AnimDrawable LoadUpgrade(StructureObject structObj, int upgradeSlot, DrawProperties inheritProps) { string upgradeName = ""; if (upgradeSlot == 0) { upgradeName = structObj.Upgrade1; } else if (upgradeSlot == 1) { upgradeName = structObj.Upgrade2; } else if (upgradeSlot == 2) { upgradeName = structObj.Upgrade3; } IniFile.IniSection upgradeRules = OwnerCollection.Rules.GetOrCreateSection(upgradeName); if (upgradeRules != null && upgradeRules.HasKey("Image")) { upgradeName = upgradeRules.ReadString("Image"); } IniFile.IniSection upgradeArt = OwnerCollection.Art.GetOrCreateSection(upgradeName); if (upgradeArt != null && upgradeArt.HasKey("Image")) { upgradeName = upgradeArt.ReadString("Image"); } IniFile.IniSection upgRules = OwnerCollection.Rules.GetOrCreateSection(upgradeName); IniFile.IniSection upgArt = OwnerCollection.Art.GetOrCreateSection(upgradeName); AnimDrawable upgrade = new AnimDrawable(_config, _vfs, upgRules, upgArt); upgrade.OwnerCollection = OwnerCollection; upgrade.Props = inheritProps; upgrade.LoadFromRules(); upgrade.NewTheater = this.NewTheater; upgrade.IsBuildingPart = true; string shpfilename = NewTheater ? OwnerCollection.ApplyNewTheaterIfNeeded(upgradeName, upgradeName + ".shp") : upgradeName + ".shp"; upgrade.Shp = _vfs.Open <ShpFile>(shpfilename); Point powerupOffset = new Point(_powerupSlots[upgradeSlot].X, _powerupSlots[upgradeSlot].Y); upgrade.Props.Offset.Offset(powerupOffset); return(upgrade); }
private AnimDrawable LoadExtraImage(string extraImage, DrawProperties inheritProps) { string animSection = Art.ReadString(extraImage); if (animSection == "") { return(null); } IniFile.IniSection extraRules = OwnerCollection.Rules.GetOrCreateSection(animSection); IniFile.IniSection extraArt = OwnerCollection.Art.GetOrCreateSection(animSection); var anim = new AnimDrawable(_config, _vfs, extraRules, extraArt); anim.OwnerCollection = OwnerCollection; anim.LoadFromRules(); anim.NewTheater = this.NewTheater; if (extraArt.HasKey("YSortAdjust") || Art.HasKey(extraImage + "YSort") || extraArt.HasKey("ZAdjust") || Art.HasKey(extraImage + "ZAdjust")) { anim.Props.SortIndex = extraArt.ReadInt("YSortAdjust", Art.ReadInt(extraImage + "YSort")) - extraArt.ReadInt("ZAdjust", Art.ReadInt(extraImage + "ZAdjust")); } else { anim.Props.SortIndex = inheritProps.SortIndex; } if (Art.HasKey(extraImage + "X") || Art.HasKey(extraImage + "Y")) { anim.Props.Offset = this.Props.Offset + new Size(Art.ReadInt(extraImage + "X"), Art.ReadInt(extraImage + "Y")); } else { anim.Props.Offset = inheritProps.Offset; } anim.Props.ZAdjust = Art.ReadInt(extraImage + "ZAdjust"); anim.IsBuildingPart = true; anim.Shp = _vfs.Open <ShpFile>(anim.GetFilename()); return(anim); }