public void ProcessRequest(HttpContext context) { context.Response.ContentType = "text/plain"; //context.Response.Write("Hello World"); bool value = false; string message = "Fail!"; XElement result = new XElement("Result"); int total = 0; try { int consortiaID = int.Parse(context.Request["consortiaID"]); using (ConsortiaBussiness db = new ConsortiaBussiness()) { for (int i = 1; i < 3;i++ ) { for (int j = 1; j < 11; j++) { ConsortiaEquipControlInfo cecInfo = db.GetConsortiaEuqipRiches(consortiaID, j,i); if (cecInfo != null) { result.Add(new XElement("Item", new XAttribute("type", cecInfo.Type), new XAttribute("level", cecInfo.Level), new XAttribute("riches", cecInfo.Riches))); total++; } } } value = true; message = "Success!"; } } catch (Exception ex) { log.Error("ConsortiaEventList", ex); } result.Add(new XAttribute("total", total)); result.Add(new XAttribute("vaule", value)); result.Add(new XAttribute("message", message)); context.Response.ContentType = "text/plain"; context.Response.Write(result.ToString(false)); }
//private static readonly double[] rateItems = new double[] { 0.75, 3, 12, 48, 240, 768 }; //public static int countConnect = 0; public int HandlePacket(GameClient client, GSPacketIn packet) { //if (countConnect >= 3000) //{ // client.Disconnect(); // return 0; //} StringBuilder str = new StringBuilder(); bool isBinds = false; bool consortia = packet.ReadBoolean(); bool MultiSelected = packet.ReadBoolean(); GSPacketIn pkg = packet.Clone(); pkg.ClearContext(); List<ItemInfo> stones = new List<ItemInfo>(); ItemInfo stone = client.Player.StoreBag2.GetItemAt(0); ItemInfo item = client.Player.StoreBag2.GetItemAt(1); //ItemInfo luck = null; //ItemInfo god = null; string BeginProperty = null; string AddItem = ""; using (ItemRecordBussiness db = new ItemRecordBussiness()) { db.PropertyString(item, ref BeginProperty); } if (item != null && item.Template.CanStrengthen && item.Template.CategoryID < 18 && item.Count == 1) { isBinds = isBinds ? true : item.IsBinds; str.Append(item.ItemID + ":" + item.TemplateID + ","); double exp1 = 0; double exp2 = 0; double exp3 = 0; double totalExp = 0; if (stone != null && stone.Template.CategoryID == 11 && (stone.Template.Property1 == 2 || stone.Template.Property1 == 35)) { isBinds = isBinds ? true : stone.IsBinds; AddItem += "," + stone.ItemID.ToString() + ":" + stone.Template.Name; stones.Add(stone); exp1 += stone.Template.Property2; } bool ConsortiaRate = false; ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); //判断是公会铁匠铺还是铁匠铺?? if (consortia) { ConsortiaBussiness csbs = new ConsortiaBussiness(); ConsortiaEquipControlInfo cecInfo = csbs.GetConsortiaEuqipRiches(client.Player.PlayerCharacter.ConsortiaID, 0, 2); if (info == null) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Fail")); } else { if (client.Player.PlayerCharacter.Riches < cecInfo.Riches) { client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("ItemStrengthenHandler.FailbyPermission")); return 1; } ConsortiaRate = true; } } if (ConsortiaRate) { //ConsortiaRateManager.instance.getConsortiaStrengthenEx(PlayerManager.Instance.Self.consortiaInfo.SmithLevel) //"ConsortiaStrengthenEx" Value="10|20|30|40|50|60|70|80|90|100" List<double> ConsortiaStrengthenEx = new List<double> { 10, 20, 30, 40, 50, 60, 70, 80, 90, 100 }; exp2 = ConsortiaStrengthenEx[info.SmithLevel - 1] / 100 * exp1; } if (client.Player.PlayerCharacter.VIPExpireDay >= DateTime.Now) { //_loc_4 = VipController.instance.getVIPStrengthenEx(PlayerManager.Instance.Self.VIPLevel) //"VIPStrengthenEx" Value="25|25|25|35|35|50|50|50|50|50|50|50" List<double> VIPStrengthenEx = new List<double> { 25, 25, 25, 35, 35, 50, 50, 50, 50, 50, 50, 50 }; exp3 = VIPStrengthenEx[client.Player.PlayerCharacter.VIPLevel - 1] / 100 * exp1; } totalExp += Math.Floor(exp1 + exp2 + exp3); str.Append("true"); List<int> StrengThenExp = new List<int> { 0, 10, 50, 150, 350, 700, 1500, 2300, 3300, 4500, 6000, 7500, 9000 }; //Console.WriteLine("-------Total: " + stone.Count.ToString() + "| Inject: " + MultiSelected); if (MultiSelected)// && stone.Count > 1) { //for (int i = 0; i < stone.Count; i++) //{ item.StrengthenExp += (int)totalExp * stone.Count; client.Player.StoreBag2.RemoveTemplate(stone.TemplateID, stone.Count); //} } else { item.StrengthenExp += (int)totalExp; client.Player.StoreBag2.RemoveTemplate(stone.TemplateID, 1); } if (item.StrengthenExp >= StrengThenExp[item.StrengthenLevel + 1]) { //for (int a = StrengThenExp[item.StrengthenLevel]; a < item.StrengthenExp; a++) int a = StrengThenExp[item.StrengthenLevel]; do { if (item.StrengthenLevel < 13) { if (item.StrengthenExp >= StrengThenExp[item.StrengthenLevel + 1]) { item.StrengthenLevel++; item.StrengthenExp -= StrengThenExp[item.StrengthenLevel]; a = StrengThenExp[item.StrengthenLevel]; } else { break; } } } while (item.StrengthenExp > a); if (item.StrengthenLevel == 12 && (item.StrengthenExp / totalExp) > 0) { stone.Count = (int)Math.Floor(item.StrengthenExp / totalExp); client.Player.StoreBag2.AddItemTo(stone, 0); client.Player.StoreBag2.UpdateItem(stone); //if (item.StrengthenLevel == 12) item.StrengthenExp = 0; } pkg.WriteByte(1); StrengthenGoodsInfo strengthenGoodsInfo = StrengthenMgr.FindStrengthenGoodsInfo(item.StrengthenLevel, item.TemplateID); if (strengthenGoodsInfo != null && item.Template.CategoryID == 7) { ItemTemplateInfo Temp = Bussiness.Managers.ItemMgr.FindItemTemplate(strengthenGoodsInfo.GainEquip); if (Temp != null) { ItemInfo newItem = ItemInfo.CreateFromTemplate(Temp, 1, (int)ItemAddType.Strengthen); newItem.StrengthenLevel = item.StrengthenLevel; newItem.StrengthenExp = item.StrengthenExp; ItemInfo.OpenHole(ref newItem); StrengthenMgr.InheritProperty(item, ref newItem); client.Player.StoreBag2.RemoveItemAt(1); client.Player.StoreBag2.AddItemTo(newItem, 1); //client.Player.StoreBag2.UpdateItem(newItem); item = newItem; if ((item.StrengthenLevel == 3 || item.StrengthenLevel == 6 || item.StrengthenLevel == 9 || item.StrengthenLevel == 12) && item.Template.CategoryID != 17) { pkg.WriteBoolean(true); } else { pkg.WriteBoolean(false); } } } else { ItemInfo.OpenHole(ref item); //client.Player.StoreBag2.AddItemTo(item, 1); if ((item.StrengthenLevel == 3 || item.StrengthenLevel == 6 || item.StrengthenLevel == 9 || item.StrengthenLevel == 12) && item.Template.CategoryID != 17) { pkg.WriteBoolean(true); } else { pkg.WriteBoolean(false); } } //系统广播 if (item.StrengthenLevel >= 7) { string msg = LanguageMgr.GetTranslation("ItemStrengthenHandler.congratulation", client.Player.PlayerCharacter.NickName, item.Template.Name, item.StrengthenLevel); GSPacketIn sys_notice = WorldMgr.SendSysNotice(msg); GameServer.Instance.LoginServer.SendPacket(sys_notice); } } else { pkg.WriteByte(1); pkg.WriteBoolean(false); } client.Player.StoreBag2.UpdateItem(item); client.Player.OnItemStrengthen(item.Template.CategoryID, item.StrengthenLevel);//任务<强化> LogMgr.LogItemAdd(client.Player.PlayerCharacter.ID, LogItemType.Strengthen, BeginProperty, item, AddItem, 1);//强化日志 //client.Player.SaveIntoDatabase();//保存到数据库 client.Out.SendTCP(pkg); str.Append(item.StrengthenLevel); //client.Player.BeginChanges(); //client.Player.CommitChanges(); } else { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Content1") + stone.Template.Name + LanguageMgr.GetTranslation("ItemStrengthenHandler.Content2")); } if (item.Place < 31) { client.Player.MainBag.UpdatePlayerProperties(); } return 0; }
public int HandlePacket(GameClient client, GSPacketIn packet) { if (countConnect >= 3000){client.Disconnect();return 0;} GSPacketIn pkg = packet.Clone(); pkg.ClearContext(); StringBuilder str = new StringBuilder(); int mustGold = GameProperties.PRICE_COMPOSE_GOLD; if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked")); return 0; } if (client.Player.PlayerCharacter.Gold < mustGold) { client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("ItemComposeHandler.NoMoney")); return 0; } int itemPlace = - 1; int godPlace = -1; bool isBinds = false; bool consortia = packet.ReadBoolean(); ItemInfo item = client.Player.StoreBag2.GetItemAt(1); ItemInfo stone = client.Player.StoreBag2.GetItemAt(2); ItemInfo luck = null; ItemInfo god = null; string BeginProperty = null; string AddItem = null; using (ItemRecordBussiness db = new ItemRecordBussiness()) { db.PropertyString(item, ref BeginProperty); } if (item != null && stone != null && item.Template.CanCompose && (item.Template.CategoryID < 10 || stone.Template.CategoryID == 11 && stone.Template.Property1 == 1)) { isBinds = isBinds ? true : item.IsBinds; isBinds = isBinds ? true : stone.IsBinds; str.Append(item.ItemID + ":" + item.TemplateID + "," + stone.ItemID + ":" + stone.TemplateID + ","); ThreadSafeRandom random = new ThreadSafeRandom(); bool result = false; byte isSuccess = 1; //bool isGod = false; double probability = composeRate[(stone.Template.Quality - 1)] * 100;//stone.Template.Property2; if (client.Player.StoreBag2.GetItemAt(0)!=null) { luck = client.Player.StoreBag2.GetItemAt(0); if (luck != null && luck.Template.CategoryID == 11 && luck.Template.Property1 == 3) { isBinds = isBinds ? true : luck.IsBinds; AddItem += "|" + luck.ItemID + ":" + luck.Template.Name + "|" + stone.ItemID + ":" + stone.Template.Name; str.Append(luck.ItemID + ":" + luck.TemplateID + ","); probability += probability * luck.Template.Property2 / 100; } } else { probability += probability * 1 / 100; } if (godPlace != -1) { god = client.Player.PropBag.GetItemAt(godPlace); if (god != null && god.Template.CategoryID == 11 && god.Template.Property1 == 7) { isBinds = isBinds ? true : god.IsBinds; //isGod = true; str.Append(god.ItemID + ":" + god.TemplateID + ","); AddItem += "," + god.ItemID + ":" + god.Template.Name; } else { god = null; } } //判断是公会铁匠铺还是铁匠铺 if (consortia) { ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); //这里添加公会权限限制的判断 ConsortiaBussiness csbs = new ConsortiaBussiness(); ConsortiaEquipControlInfo cecInfo = csbs.GetConsortiaEuqipRiches(client.Player.PlayerCharacter.ConsortiaID, 0, 2); if (info == null) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Fail")); } else { if (client.Player.PlayerCharacter.Riches < cecInfo.Riches) { client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("ItemStrengthenHandler.FailbyPermission")); return 1; } else { probability *= (1 + 0.1 * info.SmithLevel); } } } probability = Math.Floor(probability * 10) / 10; //client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Probability: " + probability.ToString())); int rand = random.Next(100); switch (stone.Template.Property3) { case 1: if (stone.Template.Property4 > item.AttackCompose) { result = true; if (probability > rand) { isSuccess = 0; item.AttackCompose = stone.Template.Property4; } } break; case 2: if (stone.Template.Property4 > item.DefendCompose) { result = true; if (probability > rand) { isSuccess = 0; item.DefendCompose = stone.Template.Property4; } } break; case 3: if (stone.Template.Property4 > item.AgilityCompose) { result = true; if (probability > rand) { isSuccess = 0; item.AgilityCompose = stone.Template.Property4; } } break; case 4: if (stone.Template.Property4 > item.LuckCompose) { result = true; if (probability > rand) { isSuccess = 0; item.LuckCompose = stone.Template.Property4; } } break; } if (result) { item.IsBinds = isBinds; if (isSuccess != 0) { str.Append("false!"); result = false; } else { str.Append("true!"); result = true; client.Player.OnItemCompose(stone.TemplateID); } LogMgr.LogItemAdd(client.Player.PlayerCharacter.ID, LogItemType.Compose, BeginProperty, item, AddItem, Convert.ToInt32(result)); client.Player.RemoveItem(stone); client.Player.SaveIntoDatabase();//保存到数据库 if (luck != null) { client.Player.RemoveItem(luck); } if (god != null) { client.Player.RemoveItem(god); } client.Player.RemoveGold(mustGold); client.Player.StoreBag2.ClearBag(); client.Player.StoreBag2.AddItemTo(item, 1); //client.Player.StoreBag2.UpdateItem(item); pkg.WriteByte(isSuccess); client.Out.SendTCP(pkg); if (itemPlace < 31) { client.Player.MainBag.UpdatePlayerProperties(); } } else { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemComposeHandler.NoLevel")); } } else { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemComposeHandler.Fail")); } return 0; }
public int HandlePacket(GameClient client, GSPacketIn packet) { if (countConnect >= 3000) { client.Disconnect(); return 0; } GSPacketIn pkg = packet.Clone(); pkg.ClearContext(); StringBuilder str = new StringBuilder(); bool isBinds = false; int mustGold = GameProperties.PRICE_STRENGHTN_GOLD; if (client.Player.PlayerCharacter.Gold < mustGold) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.NoMoney")); return 0; } int luckPlace = 0; int godPlace = 0; //int itemPlace = client.Player.TempBag.GetItemAt(0).ItemID ; //int luckPlace = packet.ReadInt(); //int godPlace = packet.ReadInt(); //int stone1Place = packet.ReadInt(); //int stone2Place = packet.ReadInt(); //int stone3Place = packet.ReadInt(); bool consortia = packet.ReadBoolean(); List<ItemInfo> stones = new List<ItemInfo>(); ItemInfo item = client.Player.StoreBag2.GetItemAt(5); ItemInfo luck = null; ItemInfo god = null; string BeginProperty = null; string AddItem = ""; using (ItemRecordBussiness db = new ItemRecordBussiness()) { db.PropertyString(item, ref BeginProperty); } if (item != null && item.Template.CanStrengthen && item.Template.CategoryID < 18 && item.Count == 1) { isBinds = isBinds ? true : item.IsBinds; str.Append(item.ItemID + ":" + item.TemplateID + ","); ThreadSafeRandom random = new ThreadSafeRandom(); int result = 1; double probability = 0; bool isGod = false; StrengthenInfo strengthenInfo; StrengthenGoodsInfo strengthenGoodsInfo = null; if (item.Template.RefineryLevel > 0) { strengthenInfo = StrengthenMgr.FindRefineryStrengthenInfo(item.StrengthenLevel + 1); } else { strengthenGoodsInfo = StrengthenMgr.FindStrengthenGoodsInfo(item.StrengthenLevel, item.TemplateID); strengthenInfo = StrengthenMgr.FindStrengthenInfo(item.StrengthenLevel + 1); } if (strengthenInfo == null) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.NoStrength")); return 0; } if (client.Player.StoreBag2.GetItemAt(3) != null) { god = client.Player.StoreBag2.GetItemAt(3); AddItem += "," + god.ItemID.ToString() + ":" + god.Template.Name; if (god != null && god.Template.CategoryID == 11 && god.Template.Property1 == 7) { isBinds = isBinds ? true : god.IsBinds; str.Append(god.ItemID + ":" + god.TemplateID + ","); isGod = true; } else { god = null; } } ItemInfo stone1 = client.Player.StoreBag2.GetItemAt(0); if (stone1 != null && stone1.Template.CategoryID == 11 && (stone1.Template.Property1 == 2 || stone1.Template.Property1 == 35) && !stones.Contains(stone1)) { isBinds = isBinds ? true : stone1.IsBinds; AddItem += "," + stone1.ItemID.ToString() + ":" + stone1.Template.Name; stones.Add(stone1); probability += stone1.Template.Property2; } ItemInfo stone2 = client.Player.StoreBag2.GetItemAt(1); if (stone2 != null && stone2.Template.CategoryID == 11 && (stone2.Template.Property1 == 2 || stone2.Template.Property1 == 35) && !stones.Contains(stone2)) { isBinds = isBinds ? true : stone2.IsBinds; AddItem += "," + stone2.ItemID.ToString() + ":" + stone2.Template.Name; stones.Add(stone2); probability += stone2.Template.Property2; } ItemInfo stone3 = client.Player.StoreBag2.GetItemAt(2); if (stone3 != null && stone3.Template.CategoryID == 11 && (stone3.Template.Property1 == 2 || stone3.Template.Property1 == 35) && !stones.Contains(stone3)) { isBinds = isBinds ? true : stone3.IsBinds; AddItem += "," + stone3.ItemID + ":" + stone3.Template.Name; stones.Add(stone3); probability += stone3.Template.Property2; } bool RefineryStrengthen = false; foreach (ItemInfo stoneinfo in stones) { if (stoneinfo.Template.Property1 == 35 && stoneinfo.Template.CategoryID == 11) { RefineryStrengthen = true; } else { RefineryStrengthen = false; } } //if (!RefineryStrengthen && item.Template.RefineryLevel > 0) //{ // client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.StoneMatch")); // return 1; //} if (client.Player.StoreBag2.GetItemAt(4) != null) { luck = client.Player.StoreBag2.GetItemAt(4); AddItem += "," + luck.ItemID.ToString() + ":" + luck.Template.Name; if (luck != null && luck.Template.CategoryID == 11 && luck.Template.Property1 == 3) { isBinds = isBinds ? true : luck.IsBinds; str.Append(luck.ItemID + ":" + luck.TemplateID + ","); probability = probability * (luck.Template.Property2 + 100); } else { probability *= 100; luck = null; } } else { probability *= 100; } bool CanUpdate = false; ConsortiaInfo info = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); //判断是公会铁匠铺还是铁匠铺?? if (consortia) { ConsortiaBussiness csbs = new ConsortiaBussiness(); ConsortiaEquipControlInfo cecInfo = csbs.GetConsortiaEuqipRiches(client.Player.PlayerCharacter.ConsortiaID, 0, 2); if (info == null) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Fail")); } else { if (client.Player.PlayerCharacter.Riches < cecInfo.Riches) { client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("ItemStrengthenHandler.FailbyPermission")); return 1; } CanUpdate = true; } } if (stones.Count >= 1) { probability = probability / strengthenInfo.Rock; for (int i = 0; i < stones.Count; i++) { str.Append(stones[i].ItemID + ":" + stones[i].TemplateID + ","); AbstractInventory bg = client.Player.GetItemInventory(stones[i].Template); stones[i].Count--; bg.UpdateItem(stones[i]); } if (luck != null) { AbstractInventory bg = client.Player.GetItemInventory(luck.Template); bg.RemoveItem(luck); } if (god != null) { AbstractInventory bg = client.Player.GetItemInventory(god.Template); bg.RemoveItem(god); } if (CanUpdate) { probability *= (1 + 0.1 * info.SmithLevel); } item.IsBinds = isBinds; client.Player.StoreBag2.ClearBag(); if (probability > random.Next(10000)) { str.Append("true"); pkg.WriteByte(0); if (strengthenGoodsInfo != null) { ItemTemplateInfo Temp = Bussiness.Managers.ItemMgr.FindItemTemplate(strengthenGoodsInfo.GainEquip); if (Temp != null) { ItemInfo Item = ItemInfo.CreateFromTemplate(Temp, 1, (int)ItemAddType.Strengthen); Item.StrengthenLevel = item.StrengthenLevel + 1; ItemInfo.OpenHole(ref Item); StrengthenMgr.InheritProperty(item, ref Item); client.Player.RemoveItem(item); client.Player.AddTemplate(Item, Item.Template.BagType, Item.Count); item = Item; pkg.WriteBoolean(false); } } else { pkg.WriteBoolean(true); item.StrengthenLevel++; ItemInfo.OpenHole(ref item); //client.Player.MainBag.AddItem(item); client.Player.StoreBag2.AddItemTo(item, 5); } client.Player.OnItemStrengthen(item.Template.CategoryID, item.StrengthenLevel);//任务<强化> LogMgr.LogItemAdd(client.Player.PlayerCharacter.ID, LogItemType.Strengthen, BeginProperty, item, AddItem, 1);//强化日志 client.Player.SaveIntoDatabase();//保存到数据库 //系统广播 if (item.StrengthenLevel >= 7) { string msg = LanguageMgr.GetTranslation("ItemStrengthenHandler.congratulation", client.Player.PlayerCharacter.NickName, item.Template.Name, item.StrengthenLevel); GSPacketIn pkg1 = new GSPacketIn((byte)ePackageType.SYS_NOTICE); pkg1.WriteInt(1); pkg1.WriteString(msg); GameServer.Instance.LoginServer.SendPacket(pkg1); GamePlayer[] players = Game.Server.Managers.WorldMgr.GetAllPlayers(); foreach (GamePlayer p in players) { p.Out.SendTCP(pkg1); } } } else { str.Append("false"); pkg.WriteByte(1); pkg.WriteBoolean(false); if (isGod == false) { if (item.Template.Level == 3) { item.StrengthenLevel = item.StrengthenLevel == 0 ? 0 : item.StrengthenLevel - 1; // client.Player.MainBag.AddItem(item); client.Player.StoreBag2.AddItemTo(item, 5); } else { item.Count--; // client.Player.MainBag.AddItem(item); client.Player.StoreBag2.AddItemTo(item, 5); } } else { //client.Player.MainBag.AddItem(item); client.Player.StoreBag2.AddItemTo(item, 5); } LogMgr.LogItemAdd(client.Player.PlayerCharacter.ID, LogItemType.Strengthen, BeginProperty, item, AddItem, 0); client.Player.SaveIntoDatabase();//保存到数据库 } client.Out.SendTCP(pkg); str.Append(item.StrengthenLevel); client.Player.BeginChanges(); client.Player.RemoveGold(mustGold); client.Player.CommitChanges(); } else { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Content1") + result + LanguageMgr.GetTranslation("ItemStrengthenHandler.Content2")); } if (item.Place < 31) client.Player.MainBag.UpdatePlayerProperties(); } else { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("ItemStrengthenHandler.Success")); } return 0; }