/// <summary> /// Initializes a new instance of the <see cref="DestinyItemComponentSetOfint32" /> class. /// </summary> /// <param name="instances">instances.</param> /// <param name="perks">perks.</param> /// <param name="renderData">renderData.</param> /// <param name="stats">stats.</param> /// <param name="sockets">sockets.</param> /// <param name="reusablePlugs">reusablePlugs.</param> /// <param name="plugObjectives">plugObjectives.</param> /// <param name="talentGrids">talentGrids.</param> /// <param name="plugStates">plugStates.</param> /// <param name="objectives">objectives.</param> public DestinyItemComponentSetOfint32(DictionaryComponentResponseOfint32AndDestinyItemInstanceComponent instances = default(DictionaryComponentResponseOfint32AndDestinyItemInstanceComponent), DictionaryComponentResponseOfint32AndDestinyItemPerksComponent perks = default(DictionaryComponentResponseOfint32AndDestinyItemPerksComponent), DictionaryComponentResponseOfint32AndDestinyItemRenderComponent renderData = default(DictionaryComponentResponseOfint32AndDestinyItemRenderComponent), DictionaryComponentResponseOfint32AndDestinyItemStatsComponent stats = default(DictionaryComponentResponseOfint32AndDestinyItemStatsComponent), DictionaryComponentResponseOfint32AndDestinyItemSocketsComponent sockets = default(DictionaryComponentResponseOfint32AndDestinyItemSocketsComponent), DictionaryComponentResponseOfint32AndDestinyItemReusablePlugsComponent reusablePlugs = default(DictionaryComponentResponseOfint32AndDestinyItemReusablePlugsComponent), DictionaryComponentResponseOfint32AndDestinyItemPlugObjectivesComponent plugObjectives = default(DictionaryComponentResponseOfint32AndDestinyItemPlugObjectivesComponent), DictionaryComponentResponseOfint32AndDestinyItemTalentGridComponent talentGrids = default(DictionaryComponentResponseOfint32AndDestinyItemTalentGridComponent), DictionaryComponentResponseOfuint32AndDestinyItemPlugComponent plugStates = default(DictionaryComponentResponseOfuint32AndDestinyItemPlugComponent), DictionaryComponentResponseOfint32AndDestinyItemObjectivesComponent objectives = default(DictionaryComponentResponseOfint32AndDestinyItemObjectivesComponent)) { this.Instances = instances; this.Perks = perks; this.RenderData = renderData; this.Stats = stats; this.Sockets = sockets; this.ReusablePlugs = reusablePlugs; this.PlugObjectives = plugObjectives; this.TalentGrids = talentGrids; this.PlugStates = plugStates; this.Objectives = objectives; }
/// <summary> /// Initializes a new instance of the <see cref="DestinyBaseItemComponentSetOfint32" /> class. /// </summary> /// <param name="objectives">objectives.</param> public DestinyBaseItemComponentSetOfint32(DictionaryComponentResponseOfint32AndDestinyItemObjectivesComponent objectives = default(DictionaryComponentResponseOfint32AndDestinyItemObjectivesComponent)) { this.Objectives = objectives; }