/// <summary>
 /// Initializes a new instance of the <see cref="DestinyItemComponentSetOfint32" /> class.
 /// </summary>
 /// <param name="instances">instances.</param>
 /// <param name="perks">perks.</param>
 /// <param name="renderData">renderData.</param>
 /// <param name="stats">stats.</param>
 /// <param name="sockets">sockets.</param>
 /// <param name="reusablePlugs">reusablePlugs.</param>
 /// <param name="plugObjectives">plugObjectives.</param>
 /// <param name="talentGrids">talentGrids.</param>
 /// <param name="plugStates">plugStates.</param>
 /// <param name="objectives">objectives.</param>
 public DestinyItemComponentSetOfint32(DictionaryComponentResponseOfint32AndDestinyItemInstanceComponent instances = default(DictionaryComponentResponseOfint32AndDestinyItemInstanceComponent), DictionaryComponentResponseOfint32AndDestinyItemPerksComponent perks = default(DictionaryComponentResponseOfint32AndDestinyItemPerksComponent), DictionaryComponentResponseOfint32AndDestinyItemRenderComponent renderData = default(DictionaryComponentResponseOfint32AndDestinyItemRenderComponent), DictionaryComponentResponseOfint32AndDestinyItemStatsComponent stats = default(DictionaryComponentResponseOfint32AndDestinyItemStatsComponent), DictionaryComponentResponseOfint32AndDestinyItemSocketsComponent sockets = default(DictionaryComponentResponseOfint32AndDestinyItemSocketsComponent), DictionaryComponentResponseOfint32AndDestinyItemReusablePlugsComponent reusablePlugs = default(DictionaryComponentResponseOfint32AndDestinyItemReusablePlugsComponent), DictionaryComponentResponseOfint32AndDestinyItemPlugObjectivesComponent plugObjectives = default(DictionaryComponentResponseOfint32AndDestinyItemPlugObjectivesComponent), DictionaryComponentResponseOfint32AndDestinyItemTalentGridComponent talentGrids = default(DictionaryComponentResponseOfint32AndDestinyItemTalentGridComponent), DictionaryComponentResponseOfuint32AndDestinyItemPlugComponent plugStates = default(DictionaryComponentResponseOfuint32AndDestinyItemPlugComponent), DictionaryComponentResponseOfint32AndDestinyItemObjectivesComponent objectives = default(DictionaryComponentResponseOfint32AndDestinyItemObjectivesComponent))
 {
     this.Instances      = instances;
     this.Perks          = perks;
     this.RenderData     = renderData;
     this.Stats          = stats;
     this.Sockets        = sockets;
     this.ReusablePlugs  = reusablePlugs;
     this.PlugObjectives = plugObjectives;
     this.TalentGrids    = talentGrids;
     this.PlugStates     = plugStates;
     this.Objectives     = objectives;
 }
 /// <summary>
 /// Initializes a new instance of the <see cref="DestinyBaseItemComponentSetOfint32" /> class.
 /// </summary>
 /// <param name="objectives">objectives.</param>
 public DestinyBaseItemComponentSetOfint32(DictionaryComponentResponseOfint32AndDestinyItemObjectivesComponent objectives = default(DictionaryComponentResponseOfint32AndDestinyItemObjectivesComponent))
 {
     this.Objectives = objectives;
 }