protected override void DrawResultsInternal(SpriteDatabase spriteDatabase) { if (uniqueUsedScenes == null) { return; } for (int i = 0; i < uniqueUsedScenes.Length; i++) { SceneAsset sceneAsset = uniqueUsedScenes[i]; EditorGUILayout.BeginVertical("Box"); if (SpriteAuditorGUIUtility.DrawObjectFoldout(sceneAsset, sceneAsset.name)) { EditorGUI.indentLevel++; if (sceneToSingleSprites[sceneAsset].Length > 0) { EditorGUILayout.BeginVertical("Box"); if (SpriteAuditorGUIUtility.DrawStringFoldout($"Sprites Without Atlas [{sceneToSingleSprites[sceneAsset].Length}] ", $"{sceneAsset.name}_SceneViewSpritesWithoutAtlas")) { EditorGUI.indentLevel++; foreach (SpriteData spriteData in sceneToSingleSprites[sceneAsset]) { DrawSpriteDataField(spriteData); } SpriteAuditorUtility.DrawDefaultSelectionOptions(sceneToSingleSprites[sceneAsset] .Select(spriteData => spriteData.Sprite).Cast <Object>().ToList()); EditorGUI.indentLevel--; } EditorGUILayout.EndVertical(); } if (sceneToAtlasToUsedSprites.ContainsKey(sceneAsset)) { foreach (var atlasToUSedSprites in sceneToAtlasToUsedSprites[sceneAsset]) { EditorGUILayout.BeginVertical("Box"); { if (SpriteAuditorGUIUtility.DrawObjectFoldout(atlasToUSedSprites.Key, $"{VisualizationType.Scene.ToString()}_{atlasToUSedSprites.Key}")) { EditorGUI.indentLevel++; foreach (SpriteData spriteData in sceneToAtlasToUsedSprites[sceneAsset][ atlasToUSedSprites.Key]) { DrawSpriteDataField(spriteData); } SpriteAuditorUtility.DrawDefaultSelectionOptions( sceneToAtlasToUsedSprites[sceneAsset][atlasToUSedSprites.Key] .Select(spriteData => spriteData.Sprite).Cast <Object>().ToList()); EditorGUI.indentLevel--; } } EditorGUILayout.EndVertical(); } } EditorGUI.indentLevel--; } EditorGUILayout.EndVertical(); } }
protected override void DrawResultsInternal(SpriteDatabase spriteDatabase) { for (int i = 0; i < filteredAtlas.Length; i++) { SpriteAtlas atlas = filteredAtlas[i]; EditorGUILayout.BeginVertical("Box"); if (SpriteAuditorGUIUtility.DrawObjectFoldout(atlas, $"{VisualizationType.Atlas.ToString()}_{atlas.name}")) { EditorGUI.indentLevel++; if (atlasToUsedSprites[atlas].Length > 0) { if (SpriteAuditorGUIUtility.DrawStringFoldout( $"Used Sprites [{atlasToUsedSprites[atlas].Length}] ", $"{VisualizationType.Atlas.ToString()}_{atlas.name}_used_sprites")) { EditorGUI.indentLevel++; for (int j = 0; j < atlasToUsedSprites[atlas].Length; j++) { SpriteData spriteData = atlasToUsedSprites[atlas][j]; DrawSpriteDataField(spriteData); } SpriteAuditorUtility.DrawDefaultSelectionOptions(atlasToNotUsedSprites[atlas]); EditorGUI.indentLevel--; } } if (atlasToNotUsedSprites[atlas].Length > 0) { if (SpriteAuditorGUIUtility.DrawStringFoldout( $"Not Used Sprites [{atlasToNotUsedSprites[atlas].Length}] ", $"{VisualizationType.Atlas.ToString()}_{atlas.name}_not_used_sprites")) { EditorGUI.indentLevel++; for (int j = 0; j < atlasToNotUsedSprites[atlas].Length; j++) { Sprite sprite = atlasToNotUsedSprites[atlas][j]; if (sprite == null) { continue; } SpriteAuditorGUIUtility.DrawObjectFoldout(sprite, $"{VisualizationType.Atlas.ToString()}_{atlas.name}_{sprite.name}", false, true); } SpriteAuditorUtility.DrawDefaultSelectionOptions(atlasToNotUsedSprites[atlas]); EditorGUI.indentLevel--; } } EditorGUI.indentLevel--; } EditorGUILayout.EndVertical(); } }