public NewGameFolders() { _folderTreeView = new FolderTreeView(Overlord.GetUserDataRootPath(), Overlord.GetDefaultPath(0)) { CurrentFolderChanged = OnFolderChanged }; Overlord.Init(); }
public ClassroomFolders() { _folderTreeView = new FolderTreeView(Overlord.GetUserDataRootPath(), Overlord.GetDefaultPath(0)) { CurrentFolderChanged = OnFolderChanged }; Overlord.Init(); Harmony.CreateAndPatchAll(typeof(ClassroomFolders)); }