private void winnerTimer_Tick(object sender, EventArgs e) { //moving the "winner" up b.WinMove(); //making followers if (b.y > this.Height / 4 - b1size / 2) { followercounter++; } if (followercounter == 3) { FollowerMaker(); } if (b.y < 0) { otherscounter++; followers.Clear(); winnerLabel.Visible = true; winnerLabel.Text = "You are the winner!"; } if (otherscounter == 1) { OthersMaker(); } Refresh(); }