示例#1
0
        private void SaveFile(string fileName)
        {
            SuspendEngine();
            string     tempFile = System.IO.Path.GetTempFileName();
            FileStream file     = File.Create(tempFile);

            foreach (ModuleView na in theNeuronArray.modules)
            {
                if (na.TheModule != null)
                {
                    na.TheModule.SetUpBeforeSave();
                }
            }

            //hide unused neurons to save on file size
            for (int i = 0; i < theNeuronArray.arraySize; i++)
            {
                if (!theNeuronArray.GetNeuron(i).InUse() && theNeuronArray.GetNeuron(i).Model == Neuron.modelType.Std)
                {
                    theNeuronArray.SetNeuron(i, null);
                }
            }
            //Save the data from the network (NeuronArray and modules) to the file
            try
            {
                theNeuronArray.displayParams = theNeuronArrayView.Dp;
                XmlSerializer writer = new XmlSerializer(typeof(NeuronArray), GetModuleTypes());
                writer.Serialize(file, theNeuronArray);
                file.Close();
                currentFileName = fileName;
                Properties.Settings.Default["CurrentFile"] = currentFileName;
                Properties.Settings.Default.Save();
                File.Copy(tempFile, currentFileName, true);
                File.Delete(tempFile);
            }
            catch (Exception e1)
            {
                MessageBox.Show("Save Failed because: " + e1.Message + "\r\n" + e1.InnerException.Message);
                if (File.Exists(tempFile))
                {
                    file.Close();
                    File.Delete(tempFile);
                }
            }

            //restore unused neurons
            for (int i = 0; i < theNeuronArray.arraySize; i++)
            {
                if (theNeuronArray.GetNeuron(i) == null)
                {
                    theNeuronArray.SetNeuron(i, new Neuron(i));
                }
            }

            ResumeEngine();
        }
示例#2
0
        public static bool Load(ref NeuronArray theNeuronArray, string fileName)
        {
            FileStream file = File.Open(fileName, FileMode.Open);

            XmlSerializer reader1 = new XmlSerializer(typeof(NeuronArray), GetModuleTypes());

            theNeuronArray = (NeuronArray)reader1.Deserialize(file);
            file.Close();

            //the above automatically loads the content of the neuronArray object but can't load the neurons themselves
            //because of formatting changes
            XmlDocument xmldoc = new XmlDocument();
            XmlNodeList neuronNodes;
            FileStream  fs = new FileStream(fileName, FileMode.Open, FileAccess.Read);

            xmldoc.Load(fs);
            fs.Close();

            int arraySize = theNeuronArray.arraySize;

            theNeuronArray.Initialize(arraySize);
            neuronNodes = xmldoc.GetElementsByTagName("Neuron");

            for (int i = 0; i < neuronNodes.Count; i++)
            {
                XmlElement  neuronNode = (XmlElement)neuronNodes[i];
                XmlNodeList idNodes    = neuronNode.GetElementsByTagName("Id");
                if (idNodes.Count < 1)
                {
                    continue;
                }
                int id = -1;
                int.TryParse(idNodes[0].InnerText, out id);
                if (id == -1)
                {
                    continue;
                }
                Neuron n = theNeuronArray.GetNeuron(id);
                n.Owner = theNeuronArray;
                n.id    = id;

                foreach (XmlElement node in neuronNode.ChildNodes)
                {
                    string name = node.Name;
                    switch (name)
                    {
                    case "Label":
                        n.label = node.InnerText;
                        break;

                    case "Model":
                        Enum.TryParse(node.InnerText, out Neuron.modelType theModel);
                        n.model = theModel;
                        break;

                    case "LeakRate":
                        float.TryParse(node.InnerText, out float leakRate);
                        n.leakRate = leakRate;
                        break;

                    case "LastCharge":
                        float.TryParse(node.InnerText, out float lastCharge);
                        n.LastCharge    = lastCharge;
                        n.currentCharge = lastCharge;
                        break;

                    case "Synapses":
                        theNeuronArray.SetCompleteNeuron(n);
                        XmlNodeList synapseNodess = node.GetElementsByTagName("Synapse");
                        foreach (XmlNode synapseNode in synapseNodess)
                        {
                            Synapse s = new Synapse();
                            foreach (XmlNode synapseAttribNode in synapseNode.ChildNodes)
                            {
                                string name1 = synapseAttribNode.Name;
                                switch (name1)
                                {
                                case "TargetNeuron":
                                    int.TryParse(synapseAttribNode.InnerText, out int target);
                                    s.targetNeuron = target;
                                    break;

                                case "Weight":
                                    float.TryParse(synapseAttribNode.InnerText, out float weight);
                                    s.weight = weight;
                                    break;

                                case "IsHebbian":
                                    bool.TryParse(synapseAttribNode.InnerText, out bool isheb);
                                    s.isHebbian = isheb;

                                    break;
                                }
                            }
                            n.AddSynapse(s.targetNeuron, s.weight, s.isHebbian);
                        }
                        break;
                    }
                }
                theNeuronArray.SetCompleteNeuron(n);
            }
            return(true);
        }
        public void PasteNeurons()
        {
            NeuronArray myClipBoard = MainWindow.myClipBoard;

            if (targetNeuronIndex == -1)
            {
                return;
            }
            if (myClipBoard == null)
            {
                return;
            }

            //We are pasting neurons from the clipboard.
            //The arrays have different sizes so we may by row-col.

            //first check to see if the destination is claar and warn
            List <int> targetNeurons = new List <int>();

            for (int i = 0; i < myClipBoard.arraySize; i++)
            {
                if (myClipBoard.GetNeuron(i, true) != null)
                {
                    targetNeurons.Add(GetNeuronArrayId(i));
                }
            }

            MainWindow.theNeuronArray.GetNeuronLocation(targetNeuronIndex, out int col, out int row);
            if (col + myClipBoard.Cols > MainWindow.theNeuronArray.Cols ||
                row + myClipBoard.rows > MainWindow.theNeuronArray.rows)
            {
                MessageBoxResult result = MessageBox.Show("Paste would exceed neuron array boundary!", "Error", MessageBoxButton.OK);
                return;
            }

            if (!IsDestinationClear(targetNeurons, 0, true))
            {
                MessageBoxResult result = MessageBox.Show("Some desination neurons are in use and will be overwritten, continue?", "Continue", MessageBoxButton.YesNo);
                if (result == MessageBoxResult.No)
                {
                    return;
                }
            }

            MainWindow.theNeuronArray.SetUndoPoint();
            //now paste the neurons
            for (int i = 0; i < myClipBoard.arraySize; i++)
            {
                if (myClipBoard.GetNeuron(i) != null)
                {
                    int destID = GetNeuronArrayId(i);
                    MainWindow.theNeuronArray.GetNeuron(destID).AddUndoInfo();
                    Neuron n = myClipBoard.GetCompleteNeuron(i, true);
                    n.Owner    = myClipBoard;
                    n.synapses = myClipBoard.GetSynapsesList(i);

                    Neuron sourceNeuron = n.Clone();
                    sourceNeuron.id = destID;
                    while (sourceNeuron.label != "" && MainWindow.theNeuronArray.GetNeuron(sourceNeuron.label) != null)
                    {
                        int num        = 0;
                        int digitCount = 0;
                        while (sourceNeuron.label != "" && Char.IsDigit(sourceNeuron.label[sourceNeuron.label.Length - 1]))
                        {
                            int.TryParse(sourceNeuron.label[sourceNeuron.label.Length - 1].ToString(), out int digit);
                            num = num + (int)Math.Pow(10, digitCount) * digit;
                            digitCount++;
                            sourceNeuron.label = sourceNeuron.label.Substring(0, sourceNeuron.label.Length - 1);
                        }
                        num++;
                        sourceNeuron.label = sourceNeuron.label + num.ToString();
                    }
                    sourceNeuron.Owner = MainWindow.theNeuronArray;
                    sourceNeuron.Label = sourceNeuron.label;
                    MainWindow.theNeuronArray.SetNeuron(destID, sourceNeuron);


                    foreach (Synapse s in n.Synapses)
                    {
                        MainWindow.theNeuronArray.GetNeuron(destID).
                        AddSynapseWithUndo(GetNeuronArrayId(s.TargetNeuron), s.Weight, s.model);
                    }
                }
            }

            //handle boundary synapses
            foreach (BoundarySynapse b in boundarySynapsesOut)
            {
                int    sourceID     = GetNeuronArrayId(b.innerNeuronID);
                Neuron targetNeuron = MainWindow.theNeuronArray.GetNeuron(b.outerNeuronID);
                if (targetNeuron != null)
                {
                    MainWindow.theNeuronArray.GetNeuron(sourceID).AddSynapseWithUndo(targetNeuron.id, b.weight, b.model);
                }
            }
            foreach (BoundarySynapse b in boundarySynapsesIn)
            {
                int    targetID     = GetNeuronArrayId(b.innerNeuronID);
                Neuron sourceNeuron = MainWindow.theNeuronArray.GetNeuron(b.outerNeuronID);
                if (sourceNeuron != null)
                {
                    sourceNeuron.AddSynapseWithUndo(targetID, b.weight, b.model);
                }
            }

            //paste modules
            foreach (ModuleView mv in myClipBoard.modules)
            {
                ModuleView newMV = new ModuleView()
                {
                    FirstNeuron = GetNeuronArrayId(mv.FirstNeuron),
                    TheModule   = mv.TheModule,
                    Color       = mv.Color,
                    Height      = mv.Height,
                    Width       = mv.Width,
                    Label       = mv.Label,
                    CommandLine = mv.CommandLine,
                };

                MainWindow.theNeuronArray.modules.Add(newMV);
            }

            Update();
        }
示例#4
0
        private bool LoadFile(string fileName)
        {
            CloseAllModuleDialogs();
            CloseHistoryWindow();
            CloseNotesWindow();

            theNeuronArrayView.theSelection.selectedRectangles.Clear();
            CloseAllModuleDialogs();

            SuspendEngine();
            try
            {
                // Load the data from the XML to the Brainsim Engine.
                FileStream file = File.Open(fileName, FileMode.Open);

                XmlSerializer reader = new XmlSerializer(typeof(NeuronArray), GetModuleTypes());
                theNeuronArray = (NeuronArray)reader.Deserialize(file);
                file.Close();
            }
            catch (Exception e1)
            {
                if (e1.InnerException != null)
                {
                    MessageBox.Show("File Load failed because:\r\n " + e1.Message + "\r\nAnd:\r\n" + e1.InnerException.Message);
                }
                else
                {
                    MessageBox.Show("File Load failed because:\r\n " + e1.Message);
                }
                return(false);
            }

            for (int i = 0; i < theNeuronArray.arraySize; i++)
            {
                if (theNeuronArray.GetNeuron(i) == null)
                {
                    theNeuronArray.SetNeuron(i, new Neuron(i));
                }
                if (theNeuronArray.GetNeuron(i).CurrentCharge > 0 || theNeuronArray.GetNeuron(i).LastCharge > 0)
                {
                    theNeuronArray.AddToFiringQueue(theNeuronArray.GetNeuron(i).Id);
                }
            }
            //Update all the synapses to ensure that the synapse-from lists are correct
            foreach (Neuron n in theNeuronArray.Neurons())
            {
                if (n.SynapsesFrom != null)
                {
                    n.SynapsesFrom.Clear();
                }
            }
            foreach (Neuron n in theNeuronArray.Neurons())
            {
                if (n.Synapses != null)
                {
                    foreach (Synapse s in n.Synapses)
                    {
                        n.AddSynapse(s.TargetNeuron, s.Weight, theNeuronArray, false);
                        s.N = theNeuronArray.GetNeuron(s.TargetNeuron);
                    }
                }
                if (n.CurrentCharge >= 1 || n.LastCharge >= 1 || n.Model == Neuron.modelType.LIF)
                {
                    theNeuronArray.AddToFiringQueue(n.Id);
                }
            }

            theNeuronArray.CheckSynapseArray();
            theNeuronArrayView.Update();
            setTitleBar();
            Task.Delay(1000).ContinueWith(t => ShowDialogs());
            foreach (ModuleView na in theNeuronArray.modules)
            {
                if (na.TheModule != null)
                {
                    na.TheModule.SetUpAfterLoad();
                }
            }
            if (theNeuronArray.displayParams != null)
            {
                theNeuronArrayView.Dp = theNeuronArray.displayParams;
            }

            NeuronArrayView.SortAreas();


            Update();
            SetShowSynapsesCheckBox(theNeuronArray.ShowSynapses);
            OpenHistoryWindow();
            ResumeEngine();
            return(true);
        }
        //copy the selection to a clipboard
        public void CopyNeurons()
        {
            //get list of neurons to copy
            List <int> neuronsToCopy = theSelection.EnumSelectedNeurons();

            theSelection.GetSelectedBoundingRectangle(out int X1o, out int Y1o, out int X2o, out int Y2o);
            myClipBoard = new NeuronArray();
            myClipBoard.Initialize((X2o - X1o + 1) * (Y2o - Y1o + 1), (Y2o - Y1o + 1));
            //by setting neurons to null, we can handle odd-shaped selections
            for (int i = 0; i < myClipBoard.arraySize; i++)
            {
                myClipBoard.SetNeuron(i, null);
            }

            //copy the neurons
            foreach (int nID in neuronsToCopy)
            {
                int destId = GetClipboardId(X1o, Y1o, nID);
                //copy the source neuron to the clipboard
                Neuron sourceNeuron = MainWindow.theNeuronArray.GetNeuron(nID);
                Neuron destNeuron   = sourceNeuron.Clone();
                destNeuron.Id = destId;
                myClipBoard.SetNeuron(destId, destNeuron);
            }
            //copy the synapses (this is two-pass so we make sure all neurons exist prior to copying
            foreach (int nID in neuronsToCopy)
            {
                Neuron sourceNeuron = MainWindow.theNeuronArray.GetNeuron(nID);
                int    destId       = GetClipboardId(X1o, Y1o, nID);
                Neuron destNeuron   = myClipBoard.GetNeuron(destId);
                if (sourceNeuron.synapses != null)
                {
                    foreach (Synapse s in sourceNeuron.synapses)
                    {
                        //only copy synapses with both ends in the selection
                        if (neuronsToCopy.Contains(s.TargetNeuron))
                        {
                            destNeuron.AddSynapse(GetClipboardId(X1o, Y1o, s.TargetNeuron), s.Weight);
                        }
                    }
                }
            }

            //copy modules
            foreach (ModuleView mv in MainWindow.theNeuronArray.modules)
            {
                if (theSelection.NeuronInSelection(mv.FirstNeuron) > 0 && theSelection.NeuronInSelection(mv.LastNeuron) > 0)
                {
                    ModuleView newMV = new ModuleView()
                    {
                        FirstNeuron = GetClipboardId(X1o, Y1o, mv.FirstNeuron),
                        TheModule   = mv.TheModule,
                        Color       = mv.Color,
                        Height      = mv.Height,
                        Width       = mv.Width,
                        Label       = mv.Label,
                        CommandLine = mv.CommandLine,
                    };

                    myClipBoard.modules.Add(newMV);
                }
            }
        }
示例#6
0
        public static bool Load(ref NeuronArray theNeuronArray, string fileName)
        {
            FileStream file;

            try
            {
                file = File.Open(fileName, FileMode.Open, FileAccess.Read);
            }
            catch (Exception e)
            {
                MessageBox.Show("Could not open file because: " + e.Message);
                RemoveFileFromMRUList(fileName);
                return(false);
            }

            // first check if the required start tag is present in the file...
            byte[] buffer = new byte[60];
            file.Read(buffer, 0, 60);
            string line = Encoding.UTF8.GetString(buffer, 0, buffer.Length);

            if (line.Contains("NeuronArray"))
            {
                file.Seek(0, SeekOrigin.Begin);
            }
            else
            {
                file.Close();
                MessageBox.Show("File is no valid Brain Simulator II XML file.");
                return(false);
            }

            MainWindow.thisWindow.SetProgress(0, "Loading Network File");
            theNeuronArray = new NeuronArray();

            XmlSerializer reader1 = new XmlSerializer(typeof(NeuronArray), GetModuleTypes());

            theNeuronArray = (NeuronArray)reader1.Deserialize(file);
            file.Close();

            //the above automatically loads the content of the neuronArray object but can't load the neurons themselves
            //because of formatting changes
            XmlDocument xmldoc = new XmlDocument();
            XmlNodeList neuronNodes;
            FileStream  fs = new FileStream(fileName, FileMode.Open, FileAccess.Read);

            xmldoc.Load(fs);
            fs.Close();

            int arraySize = theNeuronArray.arraySize;

            theNeuronArray.Initialize(arraySize, theNeuronArray.rows);
            neuronNodes = xmldoc.GetElementsByTagName("Neuron");

            for (int i = 0; i < neuronNodes.Count; i++)
            {
                var progress = i / (float)neuronNodes.Count;
                progress *= 100;
                if (progress != 0 && MainWindow.thisWindow.SetProgress(progress, ""))
                {
                    MainWindow.thisWindow.SetProgress(100, "");
                    return(false);
                }

                XmlElement  neuronNode = (XmlElement)neuronNodes[i];
                XmlNodeList idNodes    = neuronNode.GetElementsByTagName("Id");
                int         id         = i; //this is a hack to read files where all neurons were included but no Id's
                if (idNodes.Count > 0)
                {
                    int.TryParse(idNodes[0].InnerText, out id);
                }
                if (id == -1)
                {
                    continue;
                }

                Neuron n = theNeuronArray.GetNeuron(id);
                n.Owner = theNeuronArray;
                n.id    = id;

                foreach (XmlElement node in neuronNode.ChildNodes)
                {
                    string name = node.Name;
                    switch (name)
                    {
                    case "Label":
                        n.Label = node.InnerText;
                        break;

                    case "Model":
                        Enum.TryParse(node.InnerText, out Neuron.modelType theModel);
                        n.model = theModel;
                        break;

                    case "LeakRate":
                        float.TryParse(node.InnerText, out float leakRate);
                        n.leakRate = leakRate;
                        break;

                    case "AxonDelay":
                        int.TryParse(node.InnerText, out int axonDelay);
                        n.axonDelay = axonDelay;
                        break;

                    case "LastCharge":
                        if (n.model != Neuron.modelType.Color)
                        {
                            float.TryParse(node.InnerText, out float lastCharge);
                            n.LastCharge    = lastCharge;
                            n.currentCharge = lastCharge;
                        }
                        else     //is color
                        {
                            int.TryParse(node.InnerText, out int lastChargeInt);
                            n.LastChargeInt = lastChargeInt;
                            n.currentCharge = lastChargeInt;     //current charge is not used on color neurons
                        }
                        break;

                    case "ShowSynapses":
                        bool.TryParse(node.InnerText, out bool showSynapses);
                        if (showSynapses)
                        {
                            MainWindow.arrayView.AddShowSynapses(n.id);
                        }
                        break;

                    case "Synapses":
                        theNeuronArray.SetCompleteNeuron(n);
                        XmlNodeList synapseNodess = node.GetElementsByTagName("Synapse");
                        foreach (XmlNode synapseNode in synapseNodess)
                        {
                            Synapse s = new Synapse();
                            foreach (XmlNode synapseAttribNode in synapseNode.ChildNodes)
                            {
                                string name1 = synapseAttribNode.Name;
                                switch (name1)
                                {
                                case "TargetNeuron":
                                    int.TryParse(synapseAttribNode.InnerText, out int target);
                                    s.targetNeuron = target;
                                    break;

                                case "Weight":
                                    float.TryParse(synapseAttribNode.InnerText, out float weight);
                                    s.weight = weight;
                                    break;

                                case "IsHebbian":         //Obsolete: backwards compatibility
                                    bool.TryParse(synapseAttribNode.InnerText, out bool isheb);
                                    if (isheb)
                                    {
                                        s.model = Synapse.modelType.Hebbian1;
                                    }
                                    else
                                    {
                                        s.model = Synapse.modelType.Fixed;
                                    }
                                    break;

                                case "Model":
                                    Enum.TryParse(synapseAttribNode.InnerText, out Synapse.modelType model);
                                    s.model = model;
                                    break;
                                }
                            }
                            n.AddSynapse(s.targetNeuron, s.weight, s.model);
                        }
                        break;
                    }
                }
                theNeuronArray.SetCompleteNeuron(n);
            }
            MainWindow.thisWindow.SetProgress(100, "");
            return(true);
        }
示例#7
0
        public static bool Load(ref NeuronArray theNeuronArray, string fileName)
        {
            FileStream file = File.Open(fileName, FileMode.Open);

            XmlSerializer reader1 = new XmlSerializer(typeof(NeuronArray), GetModuleTypes());

            theNeuronArray = (NeuronArray)reader1.Deserialize(file);
            file.Close();

            //the above automatically loads the content of the neuronArray object but can't load the neurons themselves
            //because of formatting changes
            XmlDocument xmldoc = new XmlDocument();
            XmlNodeList neuronNodes;
            FileStream  fs = new FileStream(fileName, FileMode.Open, FileAccess.Read);

            xmldoc.Load(fs);
            fs.Close();

            int arraySize = theNeuronArray.arraySize;

            theNeuronArray.Initialize(arraySize);
            neuronNodes = xmldoc.GetElementsByTagName("Neuron");

            for (int i = 0; i < neuronNodes.Count; i++)
            {
                var progress = i / (float)neuronNodes.Count;
                if (i % 1000 == 0)
                {
                    MainWindow.thisWindow.SetProgress(progress);
                }

                XmlElement  neuronNode = (XmlElement)neuronNodes[i];
                XmlNodeList idNodes    = neuronNode.GetElementsByTagName("Id");
                int         id         = i; //this is a hack to read files where all neurons were included but no Id's
                if (idNodes.Count > 0)
                {
                    int.TryParse(idNodes[0].InnerText, out id);
                }
                if (id == -1)
                {
                    continue;
                }

                Neuron n = theNeuronArray.GetNeuron(id);
                n.Owner = theNeuronArray;
                n.id    = id;

                foreach (XmlElement node in neuronNode.ChildNodes)
                {
                    string name = node.Name;
                    switch (name)
                    {
                    case "Label":
                        n.Label = node.InnerText;
                        break;

                    case "Model":
                        Enum.TryParse(node.InnerText, out Neuron.modelType theModel);
                        n.model = theModel;
                        break;

                    case "LeakRate":
                        float.TryParse(node.InnerText, out float leakRate);
                        n.leakRate = leakRate;
                        break;

                    case "AxonDelay":
                        int.TryParse(node.InnerText, out int axonDelay);
                        n.axonDelay = axonDelay;
                        break;

                    case "LastCharge":
                        if (n.model != Neuron.modelType.Color)
                        {
                            float.TryParse(node.InnerText, out float lastCharge);
                            n.LastCharge    = lastCharge;
                            n.currentCharge = lastCharge;
                        }
                        else     //is color
                        {
                            int.TryParse(node.InnerText, out int lastChargeInt);
                            n.LastChargeInt = lastChargeInt;
                            n.currentCharge = lastChargeInt;     //current charge is not used on color neurons
                        }
                        break;

                    case "ShowSynapses":
                        bool.TryParse(node.InnerText, out bool showSynapses);
                        if (showSynapses)
                        {
                            MainWindow.arrayView.AddShowSynapses(n.id);
                        }
                        break;

                    case "Synapses":
                        theNeuronArray.SetCompleteNeuron(n);
                        XmlNodeList synapseNodess = node.GetElementsByTagName("Synapse");
                        foreach (XmlNode synapseNode in synapseNodess)
                        {
                            Synapse s = new Synapse();
                            foreach (XmlNode synapseAttribNode in synapseNode.ChildNodes)
                            {
                                string name1 = synapseAttribNode.Name;
                                switch (name1)
                                {
                                case "TargetNeuron":
                                    int.TryParse(synapseAttribNode.InnerText, out int target);
                                    s.targetNeuron = target;
                                    break;

                                case "Weight":
                                    float.TryParse(synapseAttribNode.InnerText, out float weight);
                                    s.weight = weight;
                                    break;

                                case "IsHebbian":         //Obsolete: backwards compatibility
                                    bool.TryParse(synapseAttribNode.InnerText, out bool isheb);
                                    if (isheb)
                                    {
                                        s.model = Synapse.modelType.Hebbian1;
                                    }
                                    else
                                    {
                                        s.model = Synapse.modelType.Fixed;
                                    }
                                    break;

                                case "Model":
                                    Enum.TryParse(synapseAttribNode.InnerText, out Synapse.modelType model);
                                    s.model = model;
                                    break;
                                }
                            }
                            n.AddSynapse(s.targetNeuron, s.weight, s.model);
                        }
                        break;
                    }
                }
                theNeuronArray.SetCompleteNeuron(n);
            }
            MainWindow.thisWindow.SetProgress(-1);
            return(true);
        }