void Awake()
        {
            if (s_instance)
                DestroyImmediate(gameObject);
            else
                s_instance = this;

            m_achievements = new List<Achievement>();
        }
示例#2
0
        void Awake()
        {
            if (s_instance)
            {
                DestroyImmediate(gameObject);
            }
            else
            {
                s_instance = this;
            }

            m_achievements = new List <Achievement>();
        }
示例#3
0
        void Awake()
        {
            if (s_instance)
            {
                DestroyImmediate(gameObject);
            }
            else
            {
                s_instance = this;
            }

            m_achievements = new List <Achievement>();

            _bc = GameObject.Find("MainPlayer").GetComponent <BCConfig>().GetBrainCloud();
        }