private void AddLastChanse(bool withStrike)
 {
     if (withStrike)
     {
         game.RollTheLastBowl(2, 8, 6);
     }
     else
     {
         game.RollTheBowl(3, 4);
     }
 }
        private Game CreateNewGame()
        {
            var game = new Game();

            foreach (var item in inputData)
            {
                if (item.Length < 3)
                {
                    game.RollTheBowl(item[0], item[1]);
                }
                else
                {
                    game.RollTheLastBowl(item[0], item[1], item[2]);
                }
            }
            return(game);
        }