public void als_de_eerste_frame_een_spare_dan_is_de_frame_score_10() { var game = new Game(); game.Gooi(6); game.Gooi(4); Assert.AreEqual(10, game.ScoreVoorFrame(1)); }
public void als_de_eerste_frame_een_spare_en_de_3e_gooi_5_dan_is_de_frame_score_van_het_1e_frame_15() { var game = new Game(); game.Gooi(6); game.Gooi(4); game.Gooi(5); Assert.AreEqual(15, game.ScoreVoorFrame(1)); }
public void ThrowTwoConsecutive1PinsGivesScoreForFrame1Is2() { var game = new Game(); game.Gooi(1); game.Gooi(1); Assert.AreEqual(2, game.ScoreVoorFrame(1)); }
public void ThrowThreeConsecutive1PinsGivesScoreForFrame2Is3() { var game = new Game(); game.Gooi(1); game.Gooi(1); game.Gooi(1); Assert.AreEqual(3, game.ScoreVoorFrame(2)); }
public void ThrowStrikeAnd1And1ShouldSetScoreForFrame1To12() { var game = new Game(); game.Gooi(10); game.Gooi(1); game.Gooi(1); Assert.AreEqual(12, game.ScoreVoorFrame(1)); }
public void ThrowSpareAnd1ShouldSetScoreForFrame1To11() { var game = new Game(); game.Gooi(4); game.Gooi(6); game.Gooi(1); Assert.AreEqual(11, game.ScoreVoorFrame(1)); }
public void ThrowOnlySpareShouldSetScoreTo10() { var game = new Game(); game.Gooi(4); game.Gooi(6); Assert.AreEqual(10, game.ScoreVoorFrame(1)); }
public void Throw2ConsecutiveStrikesAnd1ShouldSetScoreForFrame1To21() { var game = new Game(); game.Gooi(10); game.Gooi(10); game.Gooi(1); Assert.AreEqual(21, game.ScoreVoorFrame(1)); }
public void Throw1PinsGivesScoreForFrame1Is1() { var game = new Game(); game.Gooi(1); Assert.AreEqual(1, game.ScoreVoorFrame(1)); }
public void GameTest1() { Game game = new Game(); Assert.AreEqual(0, game.CurrentScore); game.Gooi(10); Assert.AreEqual(10, game.CurrentScore); Assert.AreEqual(10, game.ScoreVoorFrame(1)); game.Gooi(10); Assert.AreEqual(30, game.CurrentScore); Assert.AreEqual(20, game.ScoreVoorFrame(1)); Assert.AreEqual(30, game.ScoreVoorFrame(2)); game.Gooi(3); Assert.AreEqual(39, game.CurrentScore); Assert.AreEqual(23, game.ScoreVoorFrame(1)); Assert.AreEqual(36, game.ScoreVoorFrame(2)); Assert.AreEqual(39, game.ScoreVoorFrame(3)); }