public void SetCompanyCash(double value) { CompanyCash = value; CompanyCash = GuardDouble(CompanyCash); if (MaxCompanyCash < CompanyCash) { double oldMaxCompanyCash = MaxCompanyCash; MaxCompanyCash = CompanyCash; GameEvents.OnMaxCompanyCashChanged(oldMaxCompanyCash, MaxCompanyCash); } }
public void AddCompanyCash(double value) { CompanyCash += System.Math.Abs(value); CompanyCash = GuardDouble(CompanyCash); if (CompanyCash > MaxCompanyCash) { double oldMaxCompanyCash = MaxCompanyCash; MaxCompanyCash = CompanyCash; GameEvents.OnMaxCompanyCashChanged(oldMaxCompanyCash, MaxCompanyCash); } }