示例#1
0
 public override void Unload()
 {
     base.Unload();
     imageTexture.Dispose();
     imagePanel.Dispose();
     imagePanel       = null;
     statusStrip      = null;
     visualizerCanvas = null;
     imageTexture     = null;
 }
示例#2
0
        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (!disposed)
            {
                if (disposing)
                {
                    MakeCurrent();
                    if (texture != null)
                    {
                        texture.Dispose();
                        texture = null;
                    }

                    allowUpdate = false;
                    disposed    = true;
                }
            }

            base.Dispose(disposing);
        }
        protected override void Dispose(bool disposing)
        {
            if (!disposed)
            {
                if (disposing)
                {
                    MakeCurrent();
                    if (labelTexture != null)
                    {
                        labelTexture.Dispose();
                        labelTexture = null;
                    }

                    if (labelFont != null)
                    {
                        labelFont.Dispose();
                        labelFont = null;
                    }
                    disposed = true;
                }
            }

            base.Dispose(disposing);
        }