public static void removeObj(int id) { BombermanMapObject targetObj = singleton.gameObjects.Find(x => x.ID == id); if (targetObj != null) { singleton.gameObjects.Remove(targetObj); } }
public static void addNewObj(BombermanMapObject obj) { singleton.gameObjects.Add(obj); }
public static void removeObj(BombermanMapObject obj) { singleton.gameObjects.Remove(obj); }