public static void removeObj(int id)
        {
            BombermanMapObject targetObj = singleton.gameObjects.Find(x => x.ID == id);

            if (targetObj != null)
            {
                singleton.gameObjects.Remove(targetObj);
            }
        }
 public static void addNewObj(BombermanMapObject obj)
 {
     singleton.gameObjects.Add(obj);
 }
 public static void removeObj(BombermanMapObject obj)
 {
     singleton.gameObjects.Remove(obj);
 }