/// <summary> /// Used internally, Do NOT override. Use FrameDraw instead. /// </summary> /// <param name="timeInfo"></param> protected override void Draw(GameTime timeInfo) { Graphics.PrepareDraw(); base.Draw(timeInfo); FrameDraw(timeInfo); DrawGuiControls(); }
/// <summary> /// Used internally, Do NOT override. Use FrameDraw instead. /// </summary> /// <param name="timeInfo"></param> protected override void Draw(GameTime timeInfo) { if (Window.ClientBounds.Width < 2 || Window.ClientBounds.Height < 2) { return; } Graphics.PrepareDraw(); base.Draw(timeInfo); FrameDraw(timeInfo); DrawGuiControls(); }