Beispiel #1
0
        /// <summary>
        /// Used internally, Do NOT override. Use FrameDraw instead.
        /// </summary>
        /// <param name="timeInfo"></param>
        protected override void Draw(GameTime timeInfo)
        {
            Graphics.PrepareDraw();

            base.Draw(timeInfo);
            FrameDraw(timeInfo);

            DrawGuiControls();
        }
Beispiel #2
0
        /// <summary>
        /// Used internally, Do NOT override. Use FrameDraw instead.
        /// </summary>
        /// <param name="timeInfo"></param>
        protected override void Draw(GameTime timeInfo)
        {
            if (Window.ClientBounds.Width < 2 || Window.ClientBounds.Height < 2)
            {
                return;
            }

            Graphics.PrepareDraw();

            base.Draw(timeInfo);
            FrameDraw(timeInfo);

            DrawGuiControls();
        }