public void StartRound() { Dealer.DealToSelf(); foreach (Player player in Players) { Dealer.DealCards(player); } this.Game.Status = new JObject( new JProperty("Cards", new JObject()) ); }
public void StartGame() { Welcome(); GetPlayers(); MakePlayers(); Dealer dealer = new Dealer(); Deck orderedDeck = new Deck(); orderedDeck.InitializeDeck(); orderedDeck.Shuffle(); dealer.DealCards(orderedDeck, this); GameLoop(dealer, orderedDeck); DealerLoop(dealer, orderedDeck); CompareScores(dealer, this); PlayAgain(); }