// Token: 0x06006AF9 RID: 27385 RVA: 0x001E0208 File Offset: 0x001DE408 private void OnCompletedForReceive(object sender, SocketAsyncEventArgs eventArgs) { try { if (eventArgs.SocketError != SocketError.Success) { throw new Exception(string.Format("The result of ReceiveAsync is not correct, SocketError={0}", eventArgs.SocketError)); } if (eventArgs.BytesTransferred != 0) { object recvCache = this.m_recvCache; lock (recvCache) { this.m_recvCache.Write(eventArgs.Buffer, eventArgs.BytesTransferred); } if (this.m_receiveEventArg != null) { this.m_receiveEventArg.SetBuffer(0, 65536); if (!this.m_socket.ReceiveAsync(this.m_receiveEventArg)) { this.OnCompletedForReceive(null, this.m_receiveEventArg); } } return; } } catch (Exception ex) { CCMSGConnectionRecvFailure msg = new CCMSGConnectionRecvFailure { ExceptionInfo = ex.ToString() }; this.WriteMsg2RecvCache(msg); } if (this.State == ConnectionState.Established || this.State == ConnectionState.Disconnecting) { this.FireEventOnLogPrint("OnCompletedForReceivestate=" + this.State, string.Empty); this.State = ConnectionState.Closed; CCMSGConnectionBreak msg2 = new CCMSGConnectionBreak(); this.WriteMsg2RecvCache(msg2); } }
private void OnCompletedForReceiveImpl(SocketAsyncEventArgs e) { try { if (e.SocketError == SocketError.Success && e.BytesTransferred != 0) { // at first, write state.buffer to recvcache RecvCache.Write(e.Buffer, e.BytesTransferred); //Debug.WriteLine(string.Format("OnCompletedForReceiveImpl Receive {0} RecvCache.Length={1}", e.BytesTransferred, RecvCache.Length)); // second, push the msg to recvqueue and decode message while (true) { var msgId = 0; object msg = ProtoHelper.DecodeMessage(RecvCache, Provider, out msgId); if (msg == null) { break; } lock (RecvQueue) { RecvQueue.Enqueue(new KeyValuePair <int, object>(msgId, msg)); } // all cache is handled if (RecvCache.Length == 0) { break; } } //Debug.WriteLine(string.Format("OnCompletedForReceiveImpl Receive End, RecvCache.Length={0}", RecvCache.Length)); RecvCache.Crunch(); // third, restart the async receive process m_receiveEventArg.SetBuffer(0, ProtoConst.MAX_PACKAGE_LENGTH); if (!ConnSocket.ReceiveAsync(m_receiveEventArg)) { OnCompletedForReceiveImpl(m_receiveEventArg); } return; } else { throw new Exception(string.Format("The result of ReceiveAsync is not correct, SocketError={0} BytesTransferred={1}", e.SocketError, e.BytesTransferred)); } } catch (Exception ex) { // Connection exception means connection is disconnected // Or, there is an bad message format in byte stream CCMSGConnectionRecvFailure eMsg = new CCMSGConnectionRecvFailure(); eMsg.ExceptionInfo = ex.ToString(); lock (RecvQueue) { RecvQueue.Enqueue(new KeyValuePair <int, object>(eMsg.MessageId, eMsg)); } goto BREAK_CONNECT; } BREAK_CONNECT: // when receive action is over, which represents that socket can't receive any data lock (RecvQueue) { if (State == ConnectionState.Established || State == ConnectionState.Disconnecting) // ���״̬��Ϊ���ÿͻ��������Ͽ���������ʱ�� { State = ConnectionState.Closed; var vMsg = new CCMSGConnectionBreak(); RecvQueue.Enqueue(new KeyValuePair <int, object>(vMsg.MessageId, vMsg)); } } }