private void PutSettings(GPGX.GPGXSettings settings) { if (Genesis != null) { Genesis.PutSettings(settings); } }
public void Dispose() { if (!disposed) { if (AttachedCore != this) { throw new Exception(); } if (SaveRamModified) { DisposedSaveRam = ReadSaveRam(); } KillMemCallbacks(); AttachedCore = null; disposed = true; } }
public GPGX(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings) { ServiceProvider = new BasicServiceProvider(this); // this can influence some things internally string romextension = "GEN"; // three or six button? // http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds //hack, don't use if (rom != null && rom.Length > 32 * 1024 * 1024) { throw new InvalidOperationException("ROM too big! Did you try to load a CD as a ROM?"); } try { _syncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings(); CoreComm = comm; if (AttachedCore != null) { AttachedCore.Dispose(); AttachedCore = null; } AttachedCore = this; LoadCallback = new LibGPGX.load_archive_cb(load_archive); this.romfile = rom; this.CD = CD; this.DiscSectorReader = new DiscSystem.DiscSectorReader(CD); LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; switch (_syncSettings.ControlType) { case ControlType.None: default: break; case ControlType.Activator: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; break; case ControlType.Normal: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.OnePlayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.Xea1p: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P; break; case ControlType.Teamplayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; break; case ControlType.Wayplay: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; break; case ControlType.Mouse: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; // seems like mouse in port 1 would be supported, but not both at the same time system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE; break; } if (!LibGPGX.gpgx_init(romextension, LoadCallback, this._syncSettings.UseSixButton, system_a, system_b, this._syncSettings.Region)) throw new Exception("gpgx_init() failed"); { int fpsnum = 60; int fpsden = 1; LibGPGX.gpgx_get_fps(ref fpsnum, ref fpsden); CoreComm.VsyncNum = fpsnum; CoreComm.VsyncDen = fpsden; Region = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL; } // compute state size { byte[] tmp = new byte[LibGPGX.gpgx_state_max_size()]; int size = LibGPGX.gpgx_state_size(tmp, tmp.Length); if (size <= 0) throw new Exception("Couldn't Determine GPGX internal state size!"); _savebuff = new byte[size]; _savebuff2 = new byte[_savebuff.Length + 13]; Console.WriteLine("GPGX Internal State Size: {0}", size); } SetControllerDefinition(); // pull the default video size from the core UpdateVideoInitial(); SetMemoryDomains(); InputCallback = new LibGPGX.input_cb(input_callback); LibGPGX.gpgx_set_input_callback(InputCallback); if (CD != null) DriveLightEnabled = true; PutSettings((GPGXSettings)Settings ?? new GPGXSettings()); //TODO - this hits performance, we need to make it controllable CDCallback = new LibGPGX.CDCallback(CDCallbackProc); InitMemCallbacks(); KillMemCallbacks(); Tracer = new CallbackBasedTraceBuffer(this); (ServiceProvider as BasicServiceProvider).Register<ITraceable>(Tracer); } catch { Dispose(); throw; } }
public GPGX(CoreComm comm, byte[] rom, DiscSystem.Disc CD, object Settings, object SyncSettings) { ServiceProvider = new BasicServiceProvider(this); // this can influence some things internally string romextension = "GEN"; // three or six button? // http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds //hack, don't use //romfile = File.ReadAllBytes(@"D:\encodes\bizhawksrc\output\SANIC CD\PierSolar (E).bin"); if (rom != null && rom.Length > 16 * 1024 * 1024) { throw new InvalidOperationException("ROM too big! Did you try to load a CD as a ROM?"); } try { _SyncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings(); CoreComm = comm; if (AttachedCore != null) { AttachedCore.Dispose(); AttachedCore = null; } AttachedCore = this; LoadCallback = new LibGPGX.load_archive_cb(load_archive); this.romfile = rom; this.CD = CD; this.DiscSectorReader = new DiscSystem.DiscSectorReader(CD); LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; switch (this._SyncSettings.ControlType) { case ControlType.None: default: break; case ControlType.Activator: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; break; case ControlType.Normal: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.OnePlayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.Xea1p: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P; break; case ControlType.Teamplayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; break; case ControlType.Wayplay: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; break; case ControlType.Mouse: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; // seems like mouse in port 1 would be supported, but not both at the same time system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE; break; } if (!LibGPGX.gpgx_init(romextension, LoadCallback, this._SyncSettings.UseSixButton, system_a, system_b, this._SyncSettings.Region)) { throw new Exception("gpgx_init() failed"); } { int fpsnum = 60; int fpsden = 1; LibGPGX.gpgx_get_fps(ref fpsnum, ref fpsden); CoreComm.VsyncNum = fpsnum; CoreComm.VsyncDen = fpsden; Region = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL; } // compute state size { byte[] tmp = new byte[LibGPGX.gpgx_state_max_size()]; int size = LibGPGX.gpgx_state_size(tmp, tmp.Length); if (size <= 0) { throw new Exception("Couldn't Determine GPGX internal state size!"); } savebuff = new byte[size]; savebuff2 = new byte[savebuff.Length + 13]; Console.WriteLine("GPGX Internal State Size: {0}", size); } SetControllerDefinition(); // pull the default video size from the core update_video_initial(); SetMemoryDomains(); InputCallback = new LibGPGX.input_cb(input_callback); LibGPGX.gpgx_set_input_callback(InputCallback); if (CD != null) { DriveLightEnabled = true; } PutSettings((GPGXSettings)Settings ?? new GPGXSettings()); InitMemCallbacks(); KillMemCallbacks(); } catch { Dispose(); throw; } }
public void Dispose() { if (!disposed) { if (AttachedCore != this) throw new Exception(); if (SaveRamModified) DisposedSaveRam = ReadSaveRam(); KillMemCallbacks(); AttachedCore = null; disposed = true; } }
public GPGX(CoreComm NextComm, byte[] romfile, DiscSystem.Disc CD, string romextension, object Settings, object SyncSettings) { // three or six button? // http://www.sega-16.com/forum/showthread.php?4398-Forgotten-Worlds-giving-you-GAME-OVER-immediately-Fix-inside&highlight=forgotten%20worlds //hack, don't use //romfile = File.ReadAllBytes(@"D:\encodes\bizhawksrc\output\SANIC CD\PierSolar (E).bin"); if (romfile != null && romfile.Length > 16 * 1024 * 1024) { throw new InvalidOperationException("ROM too big! Did you try to load a CD as a ROM?"); } try { _SyncSettings = (GPGXSyncSettings)SyncSettings ?? new GPGXSyncSettings(); CoreComm = NextComm; if (AttachedCore != null) { AttachedCore.Dispose(); AttachedCore = null; } AttachedCore = this; LoadCallback = new LibGPGX.load_archive_cb(load_archive); this.romfile = romfile; this.CD = CD; LibGPGX.INPUT_SYSTEM system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; LibGPGX.INPUT_SYSTEM system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_NONE; switch (this._SyncSettings.ControlType) { case ControlType.None: default: break; case ControlType.Activator: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_ACTIVATOR; break; case ControlType.Normal: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.OnePlayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; break; case ControlType.Xea1p: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_XE_A1P; break; case ControlType.Teamplayer: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_TEAMPLAYER; break; case ControlType.Wayplay: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_WAYPLAY; break; case ControlType.Mouse: system_a = LibGPGX.INPUT_SYSTEM.SYSTEM_MD_GAMEPAD; // seems like mouse in port 1 would be supported, but not both at the same time system_b = LibGPGX.INPUT_SYSTEM.SYSTEM_MOUSE; break; } if (!LibGPGX.gpgx_init(romextension, LoadCallback, this._SyncSettings.UseSixButton, system_a, system_b, this._SyncSettings.Region)) throw new Exception("gpgx_init() failed"); { int fpsnum = 60; int fpsden = 1; LibGPGX.gpgx_get_fps(ref fpsnum, ref fpsden); CoreComm.VsyncNum = fpsnum; CoreComm.VsyncDen = fpsden; DisplayType = CoreComm.VsyncRate > 55 ? DisplayType.NTSC : DisplayType.PAL; } // compute state size { byte[] tmp = new byte[LibGPGX.gpgx_state_max_size()]; int size = LibGPGX.gpgx_state_size(tmp, tmp.Length); if (size <= 0) throw new Exception("Couldn't Determine GPGX internal state size!"); savebuff = new byte[size]; savebuff2 = new byte[savebuff.Length + 13]; Console.WriteLine("GPGX Internal State Size: {0}", size); } SetControllerDefinition(); // pull the default video size from the core update_video(); SetMemoryDomains(); InputCallback = new LibGPGX.input_cb(input_callback); LibGPGX.gpgx_set_input_callback(InputCallback); if (CD != null) CoreComm.UsesDriveLed = true; PutSettings(Settings ?? new GPGXSettings()); InitMemCallbacks(); KillMemCallbacks(); } catch { Dispose(); throw; } }
public void Restart() { Emu = Global.Emulator as GPGX; if (Emu == null) Close(); UpdateValues(); }